E-SURVIVAL Dev
Offline 64.111.93.112:28025 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #528 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 05:46 UTC7d ago | 1 | – | running | 0 |
| Sat 3 Oct, 07:51 UTC24d ago | 1 | held half | 16.9 days | 1 |
| Thu 1 Oct, 18:17 UTC FW26d ago | 1 | – | 1.6 days | 0 |
| Tue 29 Sep, 09:32 UTC28d ago | 1 | halved by day 1 | 2.4 days | 0 |
| Tue 29 Sep, 02:33 UTC29d ago | 1 | – | 0.3 days | 1 |
| Mon 28 Sep, 15:13 UTC29d ago | 1 | – | 0.5 days | 0 |
| Thu 24 Sep, 12:45 UTC33d ago | 1 | held half | 4.1 days | 0 |
| Wed 23 Sep, 05:41 UTC34d ago | 1 | – | 1.3 days | 0 |
| Tue 22 Sep, 13:31 UTC35d ago | 1 | – | 0.7 days | 0 |
| Mon 21 Sep, 05:13 UTC36d ago | 1 | – | 1.3 days | 1 |
| Fri 18 Sep, 10:59 UTC39d ago | 1 | held half | 2.8 days | 0 |
| Wed 16 Sep, 10:01 UTC41d ago | 1 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does E-SURVIVAL Dev rank against other Rust servers?
By player hours over the last seven days, E-SURVIVAL Dev places at #15,425, within the top 69% of ranked servers. It places #528 among servers of the trio kind.
How busy is E-SURVIVAL Dev?
E-SURVIVAL Dev is offline at this count; we last saw it 2 days 17 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on E-SURVIVAL Dev mean?
What the game's server browser reads from E-SURVIVAL Dev is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts3 (Group limit): Teams can have no more than 3 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include E-SURVIVAL Dev?
These Rust Population lists include E-SURVIVAL Dev: Modded Rust servers, counted and Trio Rust servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on E-SURVIVAL Dev?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe. In 50% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 1.
What is the wipe schedule on E-SURVIVAL Dev?
No next wipe can be predicted for E-SURVIVAL Dev, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 7 days 20 hours ago the current world was made.
Settings
Which map does E-SURVIVAL Dev run?
A procedural map, generated by the game, is in use on E-SURVIVAL Dev.
What are the rules and settings on E-SURVIVAL Dev?
Nothing in E-SURVIVAL Dev's name says how gather works. A group can hold 3 players at most (trio). This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does E-SURVIVAL Dev run?
Rust network protocol 2635 and build 168909 on Windows is what E-SURVIVAL Dev uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is E-SURVIVAL Dev online, and how reliable is it?
Currently offline, E-SURVIVAL Dev was last seen 2 days 17 hours ago. Over the last 7 full days, 3 of 168 hours were online, or 2%. The first sighting by Rust Population was on 16 September 2026.
Where is E-SURVIVAL Dev located?
No region is published by E-SURVIVAL Dev. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 64.111.93.112:28025.
Getting in
How do I join E-SURVIVAL Dev?
Either enter client.connect 64.111.93.112:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.