Rust PopulationField survey · Rust servers
Observing 62,070 players 11,772 servers 3,548 with someone on 127 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,210habitat unknownfirst seen 21 Sep 2026

RustYard 2x | Solo/Duo/Trio

Online 64.130.47.150:28015 checked 8m ago

2x trio moddedcarbon

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#11,210
top 50%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 50% of all ranked servers, and #468 of the trio servers (top 75%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:48 UTC5d ago 1 – running 0
Mon 19 Oct, 10:36 UTC9d ago 1 halved by day 1 4.2 days 0
Thu 1 Oct, 13:24 UTC27d ago 3 halved by day 1 17.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustYard 2x | Solo/Duo/Trio rank against other Rust servers?

Over the past week it ranks #11,210 for player hours, which puts RustYard 2x | Solo/Duo/Trio in the top 50% of all ranked servers. It places #468 among servers of the trio kind.

How busy is RustYard 2x | Solo/Duo/Trio?

RustYard 2x | Solo/Duo/Trio holds 0 players at the moment, out of 50 slots. Seven days of counting give an average of 0 players and a peak of 1.

Lists and tags

What do the server tags on RustYard 2x | Solo/Duo/Trio mean?

The game's server browser reads the tags RustYard 2x | Solo/Duo/Trio publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts3 (Group limit): Teams can have no more than 3 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RustYard 2x | Solo/Duo/Trio?

These Rust Population lists include RustYard 2x | Solo/Duo/Trio: 2x Rust servers: the live count, Modded Rust servers, counted and Trio Rust servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week; Gather rate: 2x.

Wipe notes

What does wipe day look like on RustYard 2x | Solo/Duo/Trio?

Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 0 hours in. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on RustYard 2x | Solo/Duo/Trio?

There is no next wipe to predict: RustYard 2x | Solo/Duo/Trio wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 5 days 7 hours ago.

Map and rules

Which map does RustYard 2x | Solo/Duo/Trio run?

The map on RustYard 2x | Solo/Duo/Trio is procedural, made by the game at size 4,500 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Rustafied 4500.

What are the rules and settings on RustYard 2x | Solo/Duo/Trio?

You gather at 2x on RustYard 2x | Solo/Duo/Trio, to judge by the name. 3 is the most a group can hold (trio). survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does RustYard 2x | Solo/Duo/Trio run?

Rust network protocol 2635 and build 168909 on Linux is what RustYard 2x | Solo/Duo/Trio uses. The protocol must match for you to join, and Steam updates it for you.

Does RustYard 2x | Solo/Duo/Trio run smoothly?

The last 48 hours saw an average of 184 server fps, with 150 as the lowest. Entities peaked at 134,016, including buildings, deployables and everything else. The highest memory usage was 4,843 MB. What players experience as lag comes from low fps and a rising entity count.

Is RustYard 2x | Solo/Duo/Trio online, and how reliable is it?

You will find RustYard 2x | Solo/Duo/Trio online now. Judging by the uptime it reports, the last restart was about 4 days 15 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 21 September 2026.

Where is RustYard 2x | Solo/Duo/Trio located?

A region is not published by RustYard 2x | Solo/Duo/Trio. Rust Population does not look up where the machine stands; it shows where the server says it is. 64.130.47.150:28015 is where it lives.

How to join

How do I join RustYard 2x | Solo/Duo/Trio?

To connect directly, open Rust's console with F1 and type client.connect 64.130.47.150:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts3,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players You can join up to 50 slots.
ts3
Group limit Teams can have no more than 3 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.