Rust PopulationField survey · Rust servers
Observing 65,961 players 11,791 servers 3,606 with someone on 126 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,884habitat unknownfirst seen 27 Sep 2026

Name of Server as Shown on the Client Server List

Offline 64.188.199.11:28015 checked 24d ago

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak –
Rank
#13,884
top 61%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 02:10 UTC24d ago 1 – running 1
Sun 27 Sep, 22:32 UTC30d ago 1 – 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

By player hours over the last seven days, Name of Server as Shown on the Client Server List places at #13,884, within the top 61% of ranked servers.

How busy is Name of Server as Shown on the Client Server List?

At this count Name of Server as Shown on the Client Server List is offline, with its last sighting 24 days 16 hours ago.

Tags

What do the server tags on Name of Server as Shown on the Client Server List mean?

What the game's server browser reads from Name of Server as Shown on the Client Server List is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Name of Server as Shown on the Client Server List?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on Name of Server as Shown on the Client Server List?

The record holds too few of Name of Server as Shown on the Client Server List's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 19 hours ago the current world was made.

Map and rules

Which map does Name of Server as Shown on the Client Server List run?

Name of Server as Shown on the Client Server List uses a map the game generates: procedural.

What are the rules and settings on Name of Server as Shown on the Client Server List?

The name tells you nothing about gather rates: Name of Server as Shown on the Client Server List states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Name of Server as Shown on the Client Server List run?

The setup is Rust network protocol 2634 and build 166652 on Windows for Name of Server as Shown on the Client Server List. Steam updates your game automatically, but you need the same protocol to join.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

We last saw Name of Server as Shown on the Client Server List 24 days 16 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 27 September 2026.

Where is Name of Server as Shown on the Client Server List located?

Nothing published by Name of Server as Shown on the Client Server List states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 64.188.199.11:28015.

How to join

How do I join Name of Server as Shown on the Client Server List?

To connect directly, open Rust's console with F1 and type client.connect 64.188.199.11:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players You can join up to 1 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build The game build is 166652.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.