Rust PopulationField survey · Rust servers
Observing 96,383 players 11,866 servers 4,096 with someone on 158 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,578habitat unknownfirst seen 13 Sep 2026

[US] Cobalt Island Main 1.5x | Vanilla

Online 64.20.33.110:28015 checked 9m ago

1.5x moddedoxide

Measurements

Players now
0/ 150
0% full
7-day average
1
peak 6
Rank
#3,578
top 16%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 26 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 18:11 UTC10d ago 7 – running 0
Thu 1 Oct, 17:56 UTC FW26d ago 6 halved by day 5 16 days 2
Fri 25 Sep, 19:01 UTC31d ago 6 held half 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [US] Cobalt Island Main 1.5x | Vanilla rank against other Rust servers?

Over the past week it ranks #3,578 for player hours, which puts [US] Cobalt Island Main 1.5x | Vanilla in the top 16% of all ranked servers.

How busy is [US] Cobalt Island Main 1.5x | Vanilla?

Of its 150 slots, [US] Cobalt Island Main 1.5x | Vanilla is using 0 right now. Seven days of counting give an average of 1 players and a peak of 6. The busiest hour in the last 48 was 21:00 UTC, when an average of 2 players were on.

Lists and tags

What do the server tags on [US] Cobalt Island Main 1.5x | Vanilla mean?

The game's server browser reads the tags [US] Cobalt Island Main 1.5x | Vanilla publishes: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 slots are available; ts6 (Group limit): Teams can have no more than 6 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [US] Cobalt Island Main 1.5x | Vanilla?

These Rust Population lists include [US] Cobalt Island Main 1.5x | Vanilla: 1.5x Rust servers, counted live, Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 1.5x.

Wipe schedule

What does wipe day look like on [US] Cobalt Island Main 1.5x | Vanilla?

Averaged over recent wipes, 6 players were counted at the busiest point. Peak came 26 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 5 when it did not hold.

What is the wipe schedule on [US] Cobalt Island Main 1.5x | Vanilla?

There is no next wipe to predict: [US] Cobalt Island Main 1.5x | Vanilla wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 10 days ago, that is how long the current world has stood.

Settings

Which map does [US] Cobalt Island Main 1.5x | Vanilla run?

A procedural map of size 3,200 from seed 1337, generated by the game, is in use on [US] Cobalt Island Main 1.5x | Vanilla. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on [US] Cobalt Island Main 1.5x | Vanilla?

[US] Cobalt Island Main 1.5x | Vanilla advertises a 1.5x gather rate in its title. A group may hold 6 players at most. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [US] Cobalt Island Main 1.5x | Vanilla run?

On Linux, [US] Cobalt Island Main 1.5x | Vanilla runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does [US] Cobalt Island Main 1.5x | Vanilla run smoothly?

It ran at 36 server fps on average over the last 48 hours, and never went below 25. Up to 43,913 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,388 MB. What players experience as lag comes from low fps and a rising entity count.

Is [US] Cobalt Island Main 1.5x | Vanilla online, and how reliable is it?

You will find [US] Cobalt Island Main 1.5x | Vanilla online now. The uptime it reports suggests a restart roughly 11 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is [US] Cobalt Island Main 1.5x | Vanilla located?

No region tag comes from [US] Cobalt Island Main 1.5x | Vanilla, but the name points to North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 64.20.33.110:28015.

How to join

How do I join [US] Cobalt Island Main 1.5x | Vanilla?

Either enter client.connect 64.20.33.110:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://cobaltgamers.com/.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players 150 slots are available.
ts6
Group limit Teams can have no more than 6 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.