[US] Stevious 2x Mondays | Vanilla | 10/26
Online NA · us1 64.40.8.14:28010 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.7% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 19:57 UTC, in 6d 3h. Every Monday at 19:57 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 690, 6 hours in, with 176 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 19:57 UTC20h ago | – | – | running | 138 |
| Mon 19 Oct, 19:57 UTC7d ago | 690+176 queue | halved by day 2 | 7 days | 127 |
| Mon 12 Oct, 19:58 UTC14d ago | 689+280 queue | halved by day 2 | 7 days | 142 |
| Mon 5 Oct, 19:57 UTC21d ago | 684+128 queue | halved by day 2 | 7 days | 97 |
| Thu 1 Oct, 18:12 UTC FW25d ago | 20 | held half | 4.1 days | 10 |
| Mon 28 Sep, 19:58 UTC28d ago | 688+114 queue | held half | 2.9 days | 68 |
| Mon 21 Sep, 19:58 UTC35d ago | 692+211 queue | halved by day 2 | 7 days | 124 |
| Mon 14 Sep, 19:58 UTC42d ago | 684+14 queue | halved by day 2 | 7 days | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [US] Stevious 2x Mondays | Vanilla | 10/26 rank against other Rust servers?
[US] Stevious 2x Mondays | Vanilla | 10/26 ranks #161 on seven-day player hours, #35 in North America, and sits in the top 0.7% of all ranked servers.
How busy is [US] Stevious 2x Mondays | Vanilla | 10/26?
The count reads 222 players on [US] Stevious 2x Mondays | Vanilla | 10/26, which has 240 slots. Averaged over seven days, it drew 101 players and reached a peak of 691. Look at the last 48 hours and 22:00 UTC stands out: it averaged 684 players.
Tags
What do the server tags on [US] Stevious 2x Mondays | Vanilla | 10/26 mean?
These are the tags [US] Stevious 2x Mondays | Vanilla | 10/26 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp240 (Max players): 240 slots are available; ts12 (Group limit): You may team with up to 12 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $rus1 (Region code): Region code: us1; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs [US] Stevious 2x Mondays | Vanilla | 10/26?
5 other servers we track publish the same stevious.io hostname as [US] Stevious 2x Mondays | Vanilla | 10/26, so the same operator most likely runs the group.
Which Rust Population lists and filters include [US] Stevious 2x Mondays | Vanilla | 10/26?
[US] Stevious 2x Mondays | Vanilla | 10/26 appears among the Rust Population lists that follow: 2x Rust servers: the live count, Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 200; Average players: 100+ on average and it will show up.
Wipe schedule
What does wipe day look like on [US] Stevious 2x Mondays | Vanilla | 10/26?
Averaged over recent wipes, 688 players were counted at the busiest point. Peaking 6 hours into the latest wipe, the crowd had 176 more waiting in the queue. The crowd stayed above half that peak until the next wipe in 40% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.
What is the wipe schedule on [US] Stevious 2x Mondays | Vanilla | 10/26?
The wipe rhythm for [US] Stevious 2x Mondays | Vanilla | 10/26 is every Monday at 19:57 UTC. A wipe is due on Monday 2 November at 19:57 UTC, the next one. 20 hours ago the current world was made. Its tags carry a wipe schedule of one wipe a week.
Settings
Which map does [US] Stevious 2x Mondays | Vanilla | 10/26 run?
The map on [US] Stevious 2x Mondays | Vanilla | 10/26 is procedural, made by the game at size 3,950 from seed 268830268. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Wiped 20 hours ago.
What are the rules and settings on [US] Stevious 2x Mondays | Vanilla | 10/26?
You gather at 2x on [US] Stevious 2x Mondays | Vanilla | 10/26, to judge by the name. Up to 12 players can team together. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [US] Stevious 2x Mondays | Vanilla | 10/26 run?
The setup is Rust network protocol 2635 and build 168909 on Linux for [US] Stevious 2x Mondays | Vanilla | 10/26. The protocol must match for you to join, and Steam updates it for you.
Does [US] Stevious 2x Mondays | Vanilla | 10/26 run smoothly?
In the last 48 hours, it averaged 30 server fps, with a low of 30. The entity count reached 249,872: buildings, deployables and all other objects. The highest memory usage was 8,246 MB. Players feel lag when fps is low and the entity count climbs.
Is [US] Stevious 2x Mondays | Vanilla | 10/26 online, and how reliable is it?
[US] Stevious 2x Mondays | Vanilla | 10/26 is up and running at the moment. The uptime it reports suggests a restart roughly 4 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is [US] Stevious 2x Mondays | Vanilla | 10/26 located?
[US] Stevious 2x Mondays | Vanilla | 10/26 lists North America and the NA tag for it, with us1 as its region code. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 64.40.8.14:28010.
Getting in
How do I join [US] Stevious 2x Mondays | Vanilla | 10/26?
Open the console with F1 in Rust and enter client.connect 64.40.8.14:28010. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://stevious.io/.