Atlas - 2x Monthly Development
Online NA 64.40.8.251:28040 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:28 UTC4d ago | 2 | – | running | 0 |
| Mon 19 Oct, 14:58 UTC8d ago | 2 | halved by day 3 | 4 days | 1 |
| Sun 18 Oct, 18:15 UTC9d ago | 1 | – | 0.9 days | 1 |
| Thu 15 Oct, 15:58 UTC12d ago | 1 | halved by day 1 | 3.1 days | 0 |
| Tue 6 Oct, 06:42 UTC21d ago | 0 | – | 9.4 days | 0 |
| Sun 4 Oct, 17:22 UTC23d ago | 1 | – | 1.6 days | 0 |
| Thu 1 Oct, 17:49 UTC FW26d ago | 1 | halved by day 2 | 3 days | 0 |
| Sat 26 Sep, 01:13 UTC31d ago | 0 | – | 5.7 days | 0 |
| Thu 24 Sep, 18:53 UTC33d ago | 0 | – | 1.3 days | 0 |
| Tue 22 Sep, 05:25 UTC35d ago | 0 | – | 2.6 days | 0 |
| Sun 20 Sep, 11:32 UTC37d ago | 1 | – | 1.7 days | 1 |
| Sat 19 Sep, 19:05 UTC38d ago | 1 | – | 0.7 days | 0 |
| Sat 19 Sep, 09:22 UTC38d ago | 1 | – | 0.4 days | 0 |
| Tue 8 Sep, 23:12 UTC48d ago | – | – | 10.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Atlas - 2x Monthly Development rank against other Rust servers?
Atlas - 2x Monthly Development ranks #5,212 on seven-day player hours, #893 in North America, and sits in the top 24% of all ranked servers.
How busy is Atlas - 2x Monthly Development?
The count for Atlas - 2x Monthly Development stands at 0 players right now. Averaged over seven days, it drew 0 players and reached a peak of 2. The busiest hour in the last 48 was 07:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on Atlas - 2x Monthly Development mean?
These are the tags Atlas - 2x Monthly Development publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): The server has 0 slots; ts16 (Group limit): You may team with up to 16 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; modded (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): Its place in the server browser is under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Atlas - 2x Monthly Development?
These Rust Population lists include Atlas - 2x Monthly Development: 2x Rust servers: the live count, Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.
Wipe notes
What does wipe day look like on Atlas - 2x Monthly Development?
The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 4 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.
What is the wipe schedule on Atlas - 2x Monthly Development?
Once a month Atlas - 2x Monthly Development wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 4 days 5 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Settings
What are the rules and settings on Atlas - 2x Monthly Development?
The name says it: gathering is multiplied 2x on Atlas - 2x Monthly Development. Up to 16 players can team together. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does Atlas - 2x Monthly Development run?
On Linux, Atlas - 2x Monthly Development runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is Atlas - 2x Monthly Development online, and how reliable is it?
Right now, Atlas - 2x Monthly Development is online. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Atlas - 2x Monthly Development located?
With its NA tag, Atlas - 2x Monthly Development places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 64.40.8.251:28040.
How to join
How do I join Atlas - 2x Monthly Development?
Either enter client.connect 64.40.8.251:28040 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.