Atlas - 10x Development (Staging)
Offline 64.40.8.251:28160 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Atlas - 10x Development (Staging) rank against other Rust servers?
By player hours over the last seven days, Atlas - 10x Development (Staging) places at #16,275, within the top 69% of ranked servers.
How busy is Atlas - 10x Development (Staging)?
Atlas - 10x Development (Staging) is offline at this count; we last saw it 27 days 12 hours ago.
Lists and tags
What do the server tags on Atlas - 10x Development (Staging) mean?
The game's server browser reads the tags Atlas - 10x Development (Staging) publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts30 (Group limit): You may team with up to 30 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166257 (Build): This server runs game build 166257; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; modded (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Atlas - 10x Development (Staging)?
On Rust Population, Atlas - 10x Development (Staging) is filed under these lists: 10x Rust servers: where the population is and Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x and it will show up.
Wipe schedule
What is the wipe schedule on Atlas - 10x Development (Staging)?
Its rhythm cannot be told yet: too few of Atlas - 10x Development (Staging)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 29 days 12 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on Atlas - 10x Development (Staging)?
You gather at 10x on Atlas - 10x Development (Staging), to judge by the name. Up to 30 players can team together. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Atlas - 10x Development (Staging) run?
Rust network protocol 2634 and build 166257 on Linux is what Atlas - 10x Development (Staging) uses. The protocol must match for you to join, and Steam updates it for you.
Is Atlas - 10x Development (Staging) online, and how reliable is it?
Offline at the moment, Atlas - 10x Development (Staging) was last seen 27 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 29 September 2026.
Where is Atlas - 10x Development (Staging) located?
Nothing published by Atlas - 10x Development (Staging) states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 64.40.8.251:28160 is where it lives.
Getting in
How do I join Atlas - 10x Development (Staging)?
To connect directly, open Rust's console with F1 and type client.connect 64.40.8.251:28160; or press Launch Rust on this page and Steam opens Rust and joins for you.