Oldskool
Offline 64.99.197.249:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Oldskool rank against other Rust servers?
By player hours over the last seven days, Oldskool places at #15,997, within the top 71% of ranked servers.
How busy is Oldskool?
We have no live count for Oldskool right now. It was last seen 23 days 18 hours ago.
Tags
What do the server tags on Oldskool mean?
What the game's server browser reads from Oldskool is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Oldskool?
On Rust Population, Oldskool is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Oldskool?
Too few wipes are on record for Oldskool to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 23 days 18 hours ago, that is how long the current world has stood.
Settings
Which map does Oldskool run?
A procedural map, generated by the game, is in use on Oldskool.
What are the rules and settings on Oldskool?
Nothing in Oldskool's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Oldskool run?
Rust network protocol 2634 and build 166652 on Linux is what Oldskool uses. Steam updates your game automatically, but you need the same protocol to join.
Is Oldskool online, and how reliable is it?
Currently offline, Oldskool was last seen 23 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 3 October 2026.
Where is Oldskool located?
No region is published by Oldskool. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 64.99.197.249:28015.
Getting in
How do I join Oldskool?
Open the console with F1 in Rust and enter client.connect 64.99.197.249:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.