Whitelisted
Online EU 65.108.10.160:28005 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:17 UTC27d ago | 1 | – | running | 0 |
| Mon 14 Sep, 18:19 UTC44d ago | 1 | halved by day 2 | 17.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Whitelisted rank against other Rust servers?
Seven-day player hours put Whitelisted at #15,318, or #2,558 in Europe, inside the top 69% of all ranked servers.
How busy is Whitelisted?
Of its 75 slots, Whitelisted is using 0 right now. A seven-day average of 0 players was counted here.
Tags
What do the server tags on Whitelisted mean?
The game's server browser reads the tags Whitelisted publishes: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Whitelisted?
These Rust Population lists include Whitelisted: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on Whitelisted?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 15 hours in. In 0% of recent wipes, half the peak was held until the next wipe. By day 2 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Whitelisted?
Whitelisted wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 27 days 12 hours ago. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does Whitelisted run?
The map on Whitelisted is procedural, made by the game at size 4,000 from seed 1. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Whitelisted?
No gather rate appears in the name of Whitelisted. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Whitelisted run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Whitelisted. Steam updates your game automatically, but you need the same protocol to join.
Does Whitelisted run smoothly?
In the last 48 hours, it averaged 5 server fps, with a low of 5. The entity count reached 95,291: buildings, deployables and all other objects. Memory use peaked at 2,563 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Whitelisted online, and how reliable is it?
Right now, Whitelisted is online. Judging by the uptime it reports, the last restart was about 9 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Whitelisted located?
By its EU tag, Whitelisted says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 65.108.10.160:28005.
Getting in
How do I join Whitelisted?
Open the console with F1 in Rust and enter client.connect 65.108.10.160:28005. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.