SnowDaddy's Zombie server
Offline EU 65.108.10.160:28035 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 07:34 UTC23d ago | 3 | – | running | 0 |
| Sun 4 Oct, 18:54 UTC24d ago | 3 | – | 0.5 days | 0 |
| Fri 2 Oct, 08:33 UTC26d ago | 2 | held half | 2.4 days | 2 |
| Thu 1 Oct, 17:55 UTC FW27d ago | 2 | – | 0.6 days | 1 |
| Wed 30 Sep, 10:22 UTC28d ago | 2 | – | 1.3 days | 1 |
| Mon 28 Sep, 17:12 UTC30d ago | 3 | – | 1.7 days | 1 |
| Sun 27 Sep, 11:23 UTC31d ago | 2 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does SnowDaddy's Zombie server rank against other Rust servers?
Seven-day player hours put SnowDaddy's Zombie server at #15,339, or #2,563 in Europe, inside the top 69% of all ranked servers. It places #626 among servers of the quad kind.
How busy is SnowDaddy's Zombie server?
At this count SnowDaddy's Zombie server is offline, with its last sighting 37 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on SnowDaddy's Zombie server mean?
What the game's server browser reads from SnowDaddy's Zombie server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include SnowDaddy's Zombie server?
On Rust Population, SnowDaddy's Zombie server is filed under these lists: Rust servers in Europe, Modded Rust servers, counted and Rust zombie and infected servers. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on SnowDaddy's Zombie server?
The busiest point of its recent wipes averaged 3 players. 11 hours after the latest wipe the crowd peaked. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on SnowDaddy's Zombie server?
The force wipe is the only wipe SnowDaddy's Zombie server takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 23 days 23 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does SnowDaddy's Zombie server run?
A procedural map of size 1,000 from seed 1337, generated by the game, is in use on SnowDaddy's Zombie server. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.
What are the rules and settings on SnowDaddy's Zombie server?
Nothing in SnowDaddy's Zombie server's name says how gather works. The cap on groups is 4 players (quad). This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does SnowDaddy's Zombie server run?
Rust network protocol 2634 and build 167781 on Linux is what SnowDaddy's Zombie server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does SnowDaddy's Zombie server run smoothly?
In the last 48 hours, it averaged 6 server fps, with a low of 5. Entities peaked at 298, including buildings, deployables and everything else. Memory use peaked at 995 MB. What players experience as lag comes from low fps and a rising entity count.
Is SnowDaddy's Zombie server online, and how reliable is it?
Offline at the moment, SnowDaddy's Zombie server was last seen 37 hours ago. About 6 days 4 hours ago, it restarted, according to its uptime. Over the last 7 full days, 138 of 168 hours were online, or 82%. The first sighting by Rust Population was on 27 September 2026.
Where is SnowDaddy's Zombie server located?
With its EU tag, SnowDaddy's Zombie server places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 65.108.10.160:28035.
Getting in
How do I join SnowDaddy's Zombie server?
Either enter client.connect 65.108.10.160:28035 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.