[Eu/Fin] Hakkapeliitta
Online 65.108.199.109:28025 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 19:14 UTC, in 16h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:14 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [Eu/Fin] Hakkapeliitta rank against other Rust servers?
Over the past week it ranks #9,581 for player hours, which puts [Eu/Fin] Hakkapeliitta in the top 43% of all ranked servers.
How busy is [Eu/Fin] Hakkapeliitta?
The count reads 0 players on [Eu/Fin] Hakkapeliitta, which has 150 slots. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 19:00 UTC, averaging 1 players.
Tags
What do the server tags on [Eu/Fin] Hakkapeliitta mean?
What the game's server browser reads from [Eu/Fin] Hakkapeliitta is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): You can join up to 150 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe takes place; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [Eu/Fin] Hakkapeliitta?
On Rust Population, [Eu/Fin] Hakkapeliitta is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Wipe schedule
What does wipe day look like on [Eu/Fin] Hakkapeliitta?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on [Eu/Fin] Hakkapeliitta?
Its tag sets the prediction: too few of [Eu/Fin] Hakkapeliitta's wipes are on record to confirm the schedule. Due on Thursday 29 October at 19:14 UTC is its next wipe. 27 days 7 hours ago the current world was made. Its tags carry a wipe schedule of one wipe a week.
Settings
Which map does [Eu/Fin] Hakkapeliitta run?
A procedural map of size 2,500 from seed 77760, generated by the game, is in use on [Eu/Fin] Hakkapeliitta. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [Eu/Fin] Hakkapeliitta?
No gather rate appears in the name of [Eu/Fin] Hakkapeliitta. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [Eu/Fin] Hakkapeliitta run?
Rust network protocol 2635 and build 168909 on Windows is what [Eu/Fin] Hakkapeliitta uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does [Eu/Fin] Hakkapeliitta run smoothly?
It ran at 30 server fps on average over the last 48 hours, and never went below 30. The entity count reached 30,311: buildings, deployables and all other objects. The highest memory usage was 2,060 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [Eu/Fin] Hakkapeliitta online, and how reliable is it?
[Eu/Fin] Hakkapeliitta is up and running at the moment. About 6 days 5 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is [Eu/Fin] Hakkapeliitta located?
No region tag comes from [Eu/Fin] Hakkapeliitta, but the name points to Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 65.108.199.109:28025.
How to join
How do I join [Eu/Fin] Hakkapeliitta?
Either enter client.connect 65.108.199.109:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/xt6JHvk4h9.