Rust PopulationField survey · Rust servers
Observing 102,658 players 11,891 servers 3,942 with someone on 337 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,137habitat unknownfirst seen 13 Sep 2026

Rust WakeExp 7 (private test)

Offline 65.109.39.176:28615 checked 13d ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,137
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep4 Oct11 Oct17 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:51 UTC21d ago 1 – running 0
Wed 7 Oct, 11:51 UTC22d ago 1 – 1.1 days 0
Sat 3 Oct, 16:34 UTC26d ago 1 held half 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rust WakeExp 7 (private test) rank against other Rust servers?

The last seven days of player hours place Rust WakeExp 7 (private test) at #15,137, within the top 70% of all ranked servers.

How busy is Rust WakeExp 7 (private test)?

Rust WakeExp 7 (private test) is offline at this count; we last saw it 13 days 15 hours ago.

Tags

What do the server tags on Rust WakeExp 7 (private test) mean?

What the game's server browser reads from Rust WakeExp 7 (private test) is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Rust WakeExp 7 (private test)?

Rust WakeExp 7 (private test) appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Rust WakeExp 7 (private test)?

The busiest point of its recent wipes averaged 1 players. Peak came 8 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Rust WakeExp 7 (private test)?

There is no next wipe to predict: Rust WakeExp 7 (private test) wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 1 hours ago.

Settings

Which map does Rust WakeExp 7 (private test) run?

A procedural map of size 3,500 from seed 424207, generated by the game, is in use on Rust WakeExp 7 (private test). Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Rust WakeExp 7 (private test)?

No gather rate appears in the name of Rust WakeExp 7 (private test). The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Rust WakeExp 7 (private test) run?

The setup is Rust network protocol 2634 and build 166652 on Linux for Rust WakeExp 7 (private test). Steam updates your game automatically, but you need the same protocol to join.

Is Rust WakeExp 7 (private test) online, and how reliable is it?

Currently offline, Rust WakeExp 7 (private test) was last seen 13 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.

Where is Rust WakeExp 7 (private test) located?

No region is published by Rust WakeExp 7 (private test). Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 65.109.39.176:28615.

Getting in

How do I join Rust WakeExp 7 (private test)?

To connect directly, open Rust's console with F1 and type client.connect 65.109.39.176:28615; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.