Rust PopulationField survey · Rust servers
Observing 45,884 players 11,696 servers 3,156 with someone on 101 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,345habitat unknownfirst seen 14 Oct 2026

int_new Local Server

Offline 65.20.114.54:28015 checked 1d ago

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
1
peak 1
Rank
#7,345
top 33%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75122:0023:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does int_new Local Server rank against other Rust servers?

The last seven days of player hours place int_new Local Server at #7,345, within the top 33% of all ranked servers.

How busy is int_new Local Server?

At this count int_new Local Server is offline, with its last sighting 25 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. Look at the last 48 hours and 22:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on int_new Local Server mean?

What the game's server browser reads from int_new Local Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include int_new Local Server?

On Rust Population, int_new Local Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on int_new Local Server?

The record holds too few of int_new Local Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 14 days 8 hours ago.

Settings

Which map does int_new Local Server run?

int_new Local Server uses a map the game generates: procedural.

What are the rules and settings on int_new Local Server?

The name tells you nothing about gather rates: int_new Local Server states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, is not running.

About the server

Which version of Rust does int_new Local Server run?

Rust network protocol 2635 and build 168909 on Windows is what int_new Local Server uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is int_new Local Server online, and how reliable is it?

Offline at the moment, int_new Local Server was last seen 25 hours ago. Over the last 7 full days, 16 of 168 hours were online, or 10%. It was first seen by Rust Population on 14 October 2026.

Where is int_new Local Server located?

Nothing published by int_new Local Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 65.20.114.54:28015 is where it lives.

How to join

How do I join int_new Local Server?

Open the console with F1 in Rust and enter client.connect 65.20.114.54:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.