Rust PopulationField survey · Rust servers
Observing 35,650 players 11,609 servers 2,883 with someone on 58 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,835NAfirst seen 15 Sep 2026

Kapco411 Wolves Den||Full Custom Maps|Biweekly

Online NA 65.28.44.27:28053 checked 10m ago

quad biweekly wipes moddedoxidepve

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#7,835
top 35% · #1151 in NA
Last wipe
12d ago
biweekly schedule
Next wipe
1d 7h
Thu 29 Oct, 11:53 UTC
Obs. 1 · sightings

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 35% of all ranked servers, top 61% in NA, and #444 of the quad servers (top 53%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 11:53 UTC, in 1d 7h. Its biweekly schedule tag · low confidence

9.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 2.5

Coming wipes

1d 7h
Thu 29 Oct, 11:53 UTC
8d 14h
Thu 5 Nov, 19:00 UTC
FW
15d 7h
Thu 12 Nov, 11:53 UTC
29d 7h
Thu 26 Nov, 11:53 UTC
36d 14h
Thu 3 Dec, 19:00 UTC
FW
43d 7h
Thu 10 Dec, 11:53 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 22 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:53 UTC12d ago 2 – running 0
Thu 1 Oct, 23:04 UTC FW26d ago 1 halved by day 4 13.5 days 0
Tue 22 Sep, 21:20 UTC35d ago 1 halved by day 1 9.1 days 0
Thu 17 Sep, 20:57 UTC40d ago 2 held half 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Kapco411 Wolves Den||Full Custom Maps|Biweekly rank against other Rust servers?

Seven-day player hours put Kapco411 Wolves Den||Full Custom Maps|Biweekly at #7,835, or #1,151 in North America, inside the top 35% of all ranked servers. It places #444 among servers of the quad kind.

How busy is Kapco411 Wolves Den||Full Custom Maps|Biweekly?

Of its 100 slots, Kapco411 Wolves Den||Full Custom Maps|Biweekly is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest.

Lists and tags

What do the server tags on Kapco411 Wolves Den||Full Custom Maps|Biweekly mean?

These are the tags Kapco411 Wolves Den||Full Custom Maps|Biweekly publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): The server browser lists it under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Kapco411 Wolves Den||Full Custom Maps|Biweekly?

Kapco411 Wolves Den||Full Custom Maps|Biweekly appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on Kapco411 Wolves Den||Full Custom Maps|Biweekly?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 13 hours into the latest wipe. Half that peak held until the next wipe in 33% of its recent wipes. By day 2.5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Kapco411 Wolves Den||Full Custom Maps|Biweekly?

The prediction follows its tag, since too few of Kapco411 Wolves Den||Full Custom Maps|Biweekly's wipes are on record to confirm the schedule. Due on Thursday 29 October at 11:53 UTC is its next wipe. The world it runs now dates from 12 days 16 hours ago. The tags carry an every-two-weeks wipe schedule.

Map and rules

Which map does Kapco411 Wolves Den||Full Custom Maps|Biweekly run?

A procedural map of size 3,500 from seed 1337, generated by the game, is in use on Kapco411 Wolves Den||Full Custom Maps|Biweekly. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Best modded servers.

What are the rules and settings on Kapco411 Wolves Den||Full Custom Maps|Biweekly?

Nothing in Kapco411 Wolves Den||Full Custom Maps|Biweekly's name says how gather works. A group can hold 4 players at most (quad). pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Kapco411 Wolves Den||Full Custom Maps|Biweekly run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Kapco411 Wolves Den||Full Custom Maps|Biweekly. The protocol must match for you to join, and Steam updates it for you.

Does Kapco411 Wolves Den||Full Custom Maps|Biweekly run smoothly?

The last 48 hours saw an average of 52 server fps, with 38 as the lowest. Up to 148,572 entities were present, counting buildings, deployables and everything else. Up to 4,105 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is Kapco411 Wolves Den||Full Custom Maps|Biweekly online, and how reliable is it?

Right now, Kapco411 Wolves Den||Full Custom Maps|Biweekly is online. About 14 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 15 September 2026.

Where is Kapco411 Wolves Den||Full Custom Maps|Biweekly located?

By its NA tag, Kapco411 Wolves Den||Full Custom Maps|Biweekly says it is in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 65.28.44.27:28053.

Getting in

How do I join Kapco411 Wolves Den||Full Custom Maps|Biweekly?

Open the console with F1 in Rust and enter client.connect 65.28.44.27:28053. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/kapco411.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.