Rust PopulationField survey · Rust servers
Observing 34,006 players 11,598 servers 2,835 with someone on 67 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,709NAfirst seen 13 Sep 2026

Kapco411 Rogue Depot|4X|Highly modded|Custom Maps

Online NA 65.28.44.27:28060 checked 12m ago

4x quad biweekly wipes moddedoxidepve

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
0
peak 1
Rank
#6,709
top 30% · #1057 in NA
Last wipe
12d ago
biweekly schedule
Next wipe
1d 7h
Thu 29 Oct, 12:03 UTC
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers, top 56% in NA, and #391 of the quad servers (top 47%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 12:03 UTC, in 1d 7h. Its biweekly schedule tag · low confidence

10 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

1d 7h
Thu 29 Oct, 12:03 UTC
8d 14h
Thu 5 Nov, 19:00 UTC
FW
15d 7h
Thu 12 Nov, 12:03 UTC
29d 7h
Thu 26 Nov, 12:03 UTC
36d 14h
Thu 3 Dec, 19:00 UTC
FW
43d 7h
Thu 10 Dec, 12:03 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:03 UTC12d ago 2 – running 0
Thu 1 Oct, 22:38 UTC FW26d ago 1 halved by day 1 13.6 days 0
Mon 21 Sep, 22:32 UTC36d ago 2 halved by day 2 10 days 0
Thu 17 Sep, 23:07 UTC40d ago 1 halved by day 2 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps rank against other Rust servers?

Seven-day player hours put Kapco411 Rogue Depot|4X|Highly modded|Custom Maps at #6,709, or #1,057 in North America, inside the top 30% of all ranked servers. It places #391 among servers of the quad kind.

How busy is Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?

Kapco411 Rogue Depot|4X|Highly modded|Custom Maps holds 1 players at the moment, out of 100 slots. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 22:00 UTC, averaging 1 players.

Tags

What do the server tags on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps mean?

The game's server browser reads the tags Kapco411 Rogue Depot|4X|Highly modded|Custom Maps publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts4 (Group limit): You may team with up to 4 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?

On Rust Population, Kapco411 Rogue Depot|4X|Highly modded|Custom Maps is filed under these lists: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What does wipe day look like on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?

Averaged over recent wipes, 2 players were counted at the busiest point. 2 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 2.

What is the wipe schedule on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?

The prediction follows its tag, since too few of Kapco411 Rogue Depot|4X|Highly modded|Custom Maps's wipes are on record to confirm the schedule. Due on Thursday 29 October at 12:03 UTC is its next wipe. Counted from 12 days 16 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.

Map and rules

Which map does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps run?

The map on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps is procedural, made by the game at size 6,000 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Kapco411 Custom.

What are the rules and settings on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?

Kapco411 Rogue Depot|4X|Highly modded|Custom Maps advertises a 4x gather rate in its title. The cap on groups is 4 players (quad). You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Kapco411 Rogue Depot|4X|Highly modded|Custom Maps. Steam updates your game automatically, but you need the same protocol to join.

Does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps run smoothly?

It ran at 50 server fps on average over the last 48 hours, and never went below 28. The entity count reached 158,569: buildings, deployables and all other objects. Up to 5,211 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is Kapco411 Rogue Depot|4X|Highly modded|Custom Maps online, and how reliable is it?

Right now, Kapco411 Rogue Depot|4X|Highly modded|Custom Maps is online. The uptime it reports suggests a restart roughly 15 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is Kapco411 Rogue Depot|4X|Highly modded|Custom Maps located?

With its NA tag, Kapco411 Rogue Depot|4X|Highly modded|Custom Maps places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 65.28.44.27:28060.

How to join

How do I join Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?

To connect directly, open Rust's console with F1 and type client.connect 65.28.44.27:28060; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/28wbCQNMFW.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players You can join up to 100 slots.
ts4
Group limit You may team with up to 4 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.