CDN TEST SERVER
Offline 65.7.2.45:28015 checked 18d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does CDN TEST SERVER rank against other Rust servers?
By player hours over the last seven days, CDN TEST SERVER places at #15,848, within the top 72% of ranked servers.
How busy is CDN TEST SERVER?
At this count CDN TEST SERVER is offline, with its last sighting 18 days 22 hours ago.
Lists and tags
What do the server tags on CDN TEST SERVER mean?
The game's server browser reads the tags CDN TEST SERVER publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include CDN TEST SERVER?
These Rust Population lists include CDN TEST SERVER: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on CDN TEST SERVER?
Its rhythm cannot be told yet: too few of CDN TEST SERVER's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 38 days 4 hours ago, that is how long the current world has stood.
Settings
Which map does CDN TEST SERVER run?
A procedural map of size 4,500 from seed 6738, generated by the game, is in use on CDN TEST SERVER. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on CDN TEST SERVER?
No gather rate appears in the name of CDN TEST SERVER. Eight players per group is the default, and it applies here. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does CDN TEST SERVER run?
Rust network protocol 2633 and build 164530 on Windows is what CDN TEST SERVER uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is CDN TEST SERVER online, and how reliable is it?
We last saw CDN TEST SERVER 18 days 22 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 21 September 2026.
Where is CDN TEST SERVER located?
A region is not published by CDN TEST SERVER. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 65.7.2.45:28015.
Getting in
How do I join CDN TEST SERVER?
Open the console with F1 in Rust and enter client.connect 65.7.2.45:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.