[3X] OldSkool's Playground [PVE]
Online NA 66.11.124.136:28080 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 14:31 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [3X] OldSkool's Playground [PVE] rank against other Rust servers?
[3X] OldSkool's Playground [PVE] ranks #13,132 on seven-day player hours, #1,423 in North America, and sits in the top 59% of all ranked servers.
How busy is [3X] OldSkool's Playground [PVE]?
The count reads 0 players on [3X] OldSkool's Playground [PVE], which has 50 slots. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on [3X] OldSkool's Playground [PVE] mean?
These are the tags [3X] OldSkool's Playground [PVE] publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [3X] OldSkool's Playground [PVE]?
On Rust Population, [3X] OldSkool's Playground [PVE] is filed under these lists: 3x Rust servers, counted live, Modded Rust servers, counted, PvE servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 3x.
Wipe schedule
What does wipe day look like on [3X] OldSkool's Playground [PVE]?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 8 hours in.
What is the wipe schedule on [3X] OldSkool's Playground [PVE]?
The force wipe is the only wipe [3X] OldSkool's Playground [PVE] takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 10 days 18 hours ago. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does [3X] OldSkool's Playground [PVE] run?
[3X] OldSkool's Playground [PVE] uses a map the game generates, procedural, at size 3,000 with seed 432765432. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [3X] OldSkool's Playground [PVE]?
[3X] OldSkool's Playground [PVE] advertises a 3x gather rate in its title. The group limit is 8 players, which is the default. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does [3X] OldSkool's Playground [PVE] run?
On Windows, [3X] OldSkool's Playground [PVE] runs Rust network protocol 2635 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Does [3X] OldSkool's Playground [PVE] run smoothly?
The last 48 hours saw an average of 9 server fps, with 8 as the lowest. Entities peaked at 64,382, including buildings, deployables and everything else. Up to 2,569 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [3X] OldSkool's Playground [PVE] online, and how reliable is it?
You will find [3X] OldSkool's Playground [PVE] online now. The uptime it reports suggests a restart roughly 20 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is [3X] OldSkool's Playground [PVE] located?
The NA tag is how [3X] OldSkool's Playground [PVE] places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. 66.11.124.136:28080 is where it lives.
How to join
How do I join [3X] OldSkool's Playground [PVE]?
To connect directly, open Rust's console with F1 and type client.connect 66.11.124.136:28080; or press Launch Rust on this page and Steam opens Rust and joins for you.