Fun in the Sun PVE
Offline 66.113.12.51:28017 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 21:07 UTC21d ago | 0 | – | running | 0 |
| Fri 2 Oct, 18:52 UTC26d ago | 0 | – | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Fun in the Sun PVE rank against other Rust servers?
By player hours over the last seven days, Fun in the Sun PVE places at #15,901, within the top 72% of ranked servers.
How busy is Fun in the Sun PVE?
We have no live count for Fun in the Sun PVE right now. It was last seen 21 days 15 hours ago.
Lists and tags
What do the server tags on Fun in the Sun PVE mean?
These are the tags Fun in the Sun PVE publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Fun in the Sun PVE?
On Rust Population, Fun in the Sun PVE is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Fun in the Sun PVE?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Fun in the Sun PVE?
Its rhythm cannot be told yet: too few of Fun in the Sun PVE's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 21 days 16 hours ago.
Map and rules
Which map does Fun in the Sun PVE run?
A procedural map, generated by the game, is in use on Fun in the Sun PVE.
What are the rules and settings on Fun in the Sun PVE?
No gather rate appears in the name of Fun in the Sun PVE. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Fun in the Sun PVE run?
The setup is Rust network protocol 2634 and build 167058 on Windows for Fun in the Sun PVE. Your game needs the same protocol to join; Steam takes care of updating it.
Is Fun in the Sun PVE online, and how reliable is it?
Currently offline, Fun in the Sun PVE was last seen 21 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 2 October 2026, Rust Population saw it for the first time.
Where is Fun in the Sun PVE located?
No region is published by Fun in the Sun PVE. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 66.113.12.51:28017.
How to join
How do I join Fun in the Sun PVE?
To connect directly, open Rust's console with F1 and type client.connect 66.113.12.51:28017; or press Launch Rust on this page and Steam opens Rust and joins for you.