Fun in the Sun PVE
Online 66.113.12.51:28017 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Fun in the Sun PVE rank against other Rust servers?
The last seven days of player hours place Fun in the Sun PVE at #15,264, within the top 69% of all ranked servers.
How busy is Fun in the Sun PVE?
Fun in the Sun PVE holds 0 players at the moment, out of 50 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Fun in the Sun PVE mean?
These are the tags Fun in the Sun PVE publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Fun in the Sun PVE?
On Rust Population, Fun in the Sun PVE is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on Fun in the Sun PVE?
Its rhythm cannot be told yet: too few of Fun in the Sun PVE's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 11 days 22 hours ago.
Settings
Which map does Fun in the Sun PVE run?
Fun in the Sun PVE uses a map the game generates: procedural.
What are the rules and settings on Fun in the Sun PVE?
No gather rate appears in the name of Fun in the Sun PVE. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Fun in the Sun PVE run?
Rust network protocol 2634 and build 167781 on Windows is what Fun in the Sun PVE uses. The protocol must match for you to join, and Steam updates it for you.
Is Fun in the Sun PVE online, and how reliable is it?
Right now, Fun in the Sun PVE is online. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 18 October 2026.
Where is Fun in the Sun PVE located?
No region is published by Fun in the Sun PVE. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 66.113.12.51:28017.
How to join
How do I join Fun in the Sun PVE?
Either enter client.connect 66.113.12.51:28017 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.