Splunkville V2
Offline 66.115.88.72:28015 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Splunkville V2 rank against other Rust servers?
Over the past week it ranks #15,049 for player hours, which puts Splunkville V2 in the top 65% of all ranked servers.
How busy is Splunkville V2?
Splunkville V2 is offline at this count; we last saw it 32 days 21 hours ago.
Tags
What do the server tags on Splunkville V2 mean?
These are the tags Splunkville V2 publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp8 (Max players): The server has 8 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Splunkville V2?
Splunkville V2 appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Splunkville V2?
Too few wipes are on record for Splunkville V2 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 38 days 15 hours ago, that is how long the current world has stood.
Map and rules
Which map does Splunkville V2 run?
The map on Splunkville V2 is procedural, made by the game.
What are the rules and settings on Splunkville V2?
The name tells you nothing about gather rates: Splunkville V2 states none. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Splunkville V2 run?
On Windows, Splunkville V2 runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.
Is Splunkville V2 online, and how reliable is it?
We last saw Splunkville V2 32 days 21 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 20 September 2026, Rust Population saw it for the first time.
Where is Splunkville V2 located?
No region is published by Splunkville V2. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 66.115.88.72:28015.
How to join
How do I join Splunkville V2?
Either enter client.connect 66.115.88.72:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.