Local Test Server
Offline 66.177.133.239:28015 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local Test Server rank against other Rust servers?
Over the past week it ranks #14,038 for player hours, which puts Local Test Server in the top – of all ranked servers.
How busy is Local Test Server?
We have no live count for Local Test Server right now. It was last seen 41 days 16 hours ago.
Tags
What do the server tags on Local Test Server mean?
These are the tags Local Test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local Test Server?
These Rust Population lists include Local Test Server: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Local Test Server?
The record holds too few of Local Test Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 41 days 16 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on Local Test Server?
No gather rate appears in the name of Local Test Server. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Local Test Server run?
The setup is Rust network protocol 2633 and build 164530 on Windows for Local Test Server. The protocol must match for you to join, and Steam updates it for you.
Is Local Test Server online, and how reliable is it?
We last saw Local Test Server 41 days 16 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 17 September 2026.
Where is Local Test Server located?
No region is published by Local Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 66.177.133.239:28015 is where it lives.
How to join
How do I join Local Test Server?
Open the console with F1 in Rust and enter client.connect 66.177.133.239:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.