Rust PopulationField survey · Rust servers
Observing 94,751 players 11,875 servers 3,875 with someone on 395 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,195habitat unknownfirst seen 14 Oct 2026

RustScape Local Test

Offline 66.242.218.24:28015 checked 14d ago

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,195
top 70%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 21:49 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustScape Local Test rank against other Rust servers?

The last seven days of player hours place RustScape Local Test at #15,195, within the top 70% of all ranked servers.

How busy is RustScape Local Test?

RustScape Local Test is offline at this count; we last saw it 14 days 18 hours ago.

Lists and tags

What do the server tags on RustScape Local Test mean?

What the game's server browser reads from RustScape Local Test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168018 (Build): The game build is 168018; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RustScape Local Test?

These Rust Population lists include RustScape Local Test: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on RustScape Local Test?

Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on RustScape Local Test?

Its rhythm cannot be told yet: too few of RustScape Local Test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 14 days 18 hours ago.

Settings

What are the rules and settings on RustScape Local Test?

Nothing in RustScape Local Test's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does RustScape Local Test run?

The setup is Rust network protocol 2635 and build 168018 on Windows for RustScape Local Test. Your game needs the same protocol to join; Steam takes care of updating it.

Is RustScape Local Test online, and how reliable is it?

We last saw RustScape Local Test 14 days 18 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 14 October 2026.

Where is RustScape Local Test located?

Nothing published by RustScape Local Test states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 66.242.218.24:28015 is where it lives.

Getting in

How do I join RustScape Local Test?

To connect directly, open Rust's console with F1 and type client.connect 66.242.218.24:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168018,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players The server has 2 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168018
Build The game build is 168018.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.