ScrapFleet Dev
Offline 66.25.125.185:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ScrapFleet Dev rank against other Rust servers?
Over the past week it ranks #15,302 for player hours, which puts ScrapFleet Dev in the top 64% of all ranked servers.
How busy is ScrapFleet Dev?
At this count ScrapFleet Dev is offline, with its last sighting 30 days 1 hours ago.
Lists and tags
What do the server tags on ScrapFleet Dev mean?
What the game's server browser reads from ScrapFleet Dev is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): 8 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ScrapFleet Dev?
ScrapFleet Dev appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on ScrapFleet Dev?
Its rhythm cannot be told yet: too few of ScrapFleet Dev's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 30 days 2 hours ago.
Settings
Which map does ScrapFleet Dev run?
ScrapFleet Dev uses a map the game generates: procedural.
What are the rules and settings on ScrapFleet Dev?
No gather rate appears in the name of ScrapFleet Dev. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does ScrapFleet Dev run?
The setup is Rust network protocol 2633 and build 165217 on Windows for ScrapFleet Dev. Steam updates your game automatically, but you need the same protocol to join.
Is ScrapFleet Dev online, and how reliable is it?
We last saw ScrapFleet Dev 30 days 1 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 29 September 2026.
Where is ScrapFleet Dev located?
No region is published by ScrapFleet Dev. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 66.25.125.185:28015.
Getting in
How do I join ScrapFleet Dev?
Either enter client.connect 66.25.125.185:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.