[US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP
Online NA 66.51.96.61:28035 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 02:18 UTC, in 22h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 02:18 UTC13d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP rank against other Rust servers?
Seven-day player hours put [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP at #15,358, or #1,518 in North America, inside the top 69% of all ranked servers.
How busy is [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP?
Of its 50 slots, [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP is using 0 right now. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP mean?
What the game's server browser reads from [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts5 (Group limit): The team limit is 5; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^j (Battle royale): Fight and loot as the zone shrinks; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): Its place in the server browser is under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP?
[US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP appears among the Rust Population lists that follow: 10x Rust servers: where the population is, Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Biweekly ^b, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x and it will show up.
Wipe schedule
What does wipe day look like on [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP?
The busiest point of its recent wipes averaged 3 players. Peak came 19 hours into the latest wipe.
What is the wipe schedule on [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP?
Its tag sets the prediction: too few of [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP's wipes are on record to confirm the schedule. Due on Friday 30 October at 02:18 UTC is its next wipe. The world it runs now dates from 13 days 1 hours ago. The tags carry an every-two-weeks wipe schedule.
Settings
Which map does [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP run?
The map on [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP is procedural, made by the game at size 4,316 from seed 1. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP?
The name says it: gathering is multiplied 10x on [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP. Up to 5 players can team together. You get minigames & battle royale here, battle royale, parkour, Bedwars and arenas. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP run?
On Linux, [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Does [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP run smoothly?
In the last 48 hours, it averaged 5 server fps, with a low of 5. The entity count reached 109,738: buildings, deployables and all other objects. Up to 5,485 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP online, and how reliable is it?
Right now, [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP is online. About 6 days 14 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 15 October 2026.
Where is [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP located?
With its NA tag, [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. 66.51.96.61:28035 is where it lives.
How to join
How do I join [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP?
Open the console with F1 in Rust and enter client.connect 66.51.96.61:28035. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.