Rust PopulationField survey · Rust servers
Observing 73,164 players 11,801 servers 3,682 with someone on 113 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,132EUfirst seen 13 Sep 2026

BIGBACKS SERVER

Online EU 66.51.96.75:28015 checked 6m ago

monthly wipes moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#11,132
top 50% · #2339 in EU
Last wipe
1d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.511.5200:0008:0017:0001:0010:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304000:0008:0017:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct28 Oct

Top 50% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

5.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1.5

Coming wipes

7d 21h
Thu 5 Nov, 19:00 UTC
FW
35d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Wed 23 SepSat 19 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 23:57 UTC1d ago – – running 1
Wed 23 Sep, 12:48 UTC35d ago 3 halved by day 1 33.5 days 0
Sat 19 Sep, 19:09 UTC39d ago 3 held half 3.7 days 2
Mon 14 Sep, 14:15 UTC44d ago 3 halved by day 2 5.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does BIGBACKS SERVER rank against other Rust servers?

Seven-day player hours put BIGBACKS SERVER at #11,132, or #2,339 in Europe, inside the top 50% of all ranked servers.

How busy is BIGBACKS SERVER?

Of its 50 slots, BIGBACKS SERVER is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 2. The busiest hour in the last 48 was 01:00 UTC, when an average of 2 players were on.

Tags

What do the server tags on BIGBACKS SERVER mean?

What the game's server browser reads from BIGBACKS SERVER is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include BIGBACKS SERVER?

BIGBACKS SERVER appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Wipe schedule

What does wipe day look like on BIGBACKS SERVER?

The busiest point of its recent wipes averaged 3 players. 5 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. The crowd dropped below half by day 1.5 when it did not hold.

What is the wipe schedule on BIGBACKS SERVER?

Once a month BIGBACKS SERVER wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 45 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.

Map and rules

Which map does BIGBACKS SERVER run?

The map on BIGBACKS SERVER is procedural, made by the game at size 2,000 from seed 1. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on BIGBACKS SERVER?

Nothing in BIGBACKS SERVER's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does BIGBACKS SERVER run?

The setup is Rust network protocol 2635 and build 168909 on Linux for BIGBACKS SERVER. Your game needs the same protocol to join; Steam takes care of updating it.

Does BIGBACKS SERVER run smoothly?

The last 48 hours saw an average of 7 server fps, with 5 as the lowest. Up to 14,794 entities were present, counting buildings, deployables and everything else. Up to 1,090 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is BIGBACKS SERVER online, and how reliable is it?

BIGBACKS SERVER is up and running at the moment. The uptime it reports suggests a restart roughly 38 hours ago. It was up 14% of the time over the last 7 full days, 24 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is BIGBACKS SERVER located?

With its EU tag, BIGBACKS SERVER places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 66.51.96.75:28015 is where it lives.

Getting in

How do I join BIGBACKS SERVER?

To connect directly, open Rust's console with F1 and type client.connect 66.51.96.75:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://www.youtube.com/watch?si=I-6E0AKhdGM-5kP-&v=E4WlUXrJgy4&feature=youtu.be.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.