LOST PARADISE | US 5X PvE | Custom Monuments & Events
Online NA 66.51.96.76:28030 checked 5m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:09 UTC, in 21h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:09 UTC13d ago | 2 | – | running | 0 |
| Thu 8 Oct, 18:08 UTC20d ago | 1 | held half | 7 days | 0 |
| Fri 2 Oct, 10:41 UTC26d ago | 4 | held half | 6.3 days | 0 |
| Thu 1 Oct, 18:08 UTC FW27d ago | 4 | – | 0.7 days | 0 |
| Tue 22 Sep, 18:13 UTC36d ago | 2 | held half | 9 days | 1 |
| Tue 22 Sep, 09:19 UTC36d ago | 2 | – | 0.4 days | 1 |
| Mon 21 Sep, 18:41 UTC37d ago | 1 | – | 0.6 days | 0 |
| Sun 20 Sep, 23:38 UTC37d ago | 1 | – | 0.8 days | 1 |
| Sun 20 Sep, 11:24 UTC38d ago | 1 | – | 0.5 days | 0 |
| Sat 19 Sep, 18:53 UTC39d ago | 1 | – | 0.7 days | 0 |
| Sat 19 Sep, 09:21 UTC39d ago | 1 | – | 0.4 days | 0 |
| Thu 17 Sep, 18:51 UTC41d ago | 1 | – | 1.6 days | 0 |
| Wed 16 Sep, 07:57 UTC42d ago | 1 | – | 1.5 days | 0 |
| Tue 15 Sep, 22:27 UTC42d ago | 1 | – | 0.4 days | 0 |
| Tue 15 Sep, 08:54 UTC43d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LOST PARADISE | US 5X PvE | Custom Monuments & Events rank against other Rust servers?
On player hours over the last seven days LOST PARADISE | US 5X PvE | Custom Monuments & Events is #4,660, #797 in North America, placing it in the top 21% of ranked servers.
How busy is LOST PARADISE | US 5X PvE | Custom Monuments & Events?
The count reads 0 players on LOST PARADISE | US 5X PvE | Custom Monuments & Events, which has 150 slots. Seven days of counting give an average of 0 players and a peak of 4. The busiest hour in the last 48 was 21:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on LOST PARADISE | US 5X PvE | Custom Monuments & Events mean?
What the game's server browser reads from LOST PARADISE | US 5X PvE | Custom Monuments & Events is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server has 150 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): The server wipes on a two-week cycle; ^r (Roleplay): A server for roleplay; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include LOST PARADISE | US 5X PvE | Custom Monuments & Events?
On Rust Population, LOST PARADISE | US 5X PvE | Custom Monuments & Events is filed under these lists: 5x Rust server population, Modded Rust servers, counted, PvE servers, counted, Rust population: roleplay and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
Wipe schedule
What does wipe day look like on LOST PARADISE | US 5X PvE | Custom Monuments & Events?
Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 26 hours into the latest wipe. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on LOST PARADISE | US 5X PvE | Custom Monuments & Events?
Its tag sets the prediction: too few of LOST PARADISE | US 5X PvE | Custom Monuments & Events's wipes are on record to confirm the schedule. Due on Thursday 29 October at 18:09 UTC is its next wipe. 13 days 2 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.
Map and rules
Which map does LOST PARADISE | US 5X PvE | Custom Monuments & Events run?
The map on LOST PARADISE | US 5X PvE | Custom Monuments & Events is procedural, made by the game at size 5,000 from seed 1103931736. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Generated Map.
What are the rules and settings on LOST PARADISE | US 5X PvE | Custom Monuments & Events?
You gather at 5x on LOST PARADISE | US 5X PvE | Custom Monuments & Events, to judge by the name. The group limit is 8 players, which is the default. You get roleplay here, jobs, towns and rules for roleplay. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does LOST PARADISE | US 5X PvE | Custom Monuments & Events run?
The setup is Rust network protocol 2635 and build 168909 on Linux for LOST PARADISE | US 5X PvE | Custom Monuments & Events. Your game needs the same protocol to join; Steam takes care of updating it.
Does LOST PARADISE | US 5X PvE | Custom Monuments & Events run smoothly?
It ran at 11 server fps on average over the last 48 hours, and never went below 5. The entity count reached 174,141: buildings, deployables and all other objects. The highest memory usage was 5,280 MB. Players feel lag when fps is low and the entity count climbs.
Is LOST PARADISE | US 5X PvE | Custom Monuments & Events online, and how reliable is it?
Right now, LOST PARADISE | US 5X PvE | Custom Monuments & Events is online. About 7 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is LOST PARADISE | US 5X PvE | Custom Monuments & Events located?
The NA tag is how LOST PARADISE | US 5X PvE | Custom Monuments & Events places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 66.51.96.76:28030.
How to join
How do I join LOST PARADISE | US 5X PvE | Custom Monuments & Events?
To connect directly, open Rust's console with F1 and type client.connect 66.51.96.76:28030; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://www.lostparadise.gg.