Rust PopulationField survey · Rust servers
Observing 76,491 players 11,808 servers 3,745 with someone on 114 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,660NAfirst seen 13 Sep 2026

LOST PARADISE | US 5X PvE | Custom Monuments & Events

Online NA 66.51.96.76:28030 checked 5m ago

5x biweekly wipes moddedoxidepve

Measurements

Players now
0/ 150
0% full
7-day average
0
peak 4
Rank
#4,660
top 21% · #797 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
21h
Thu 29 Oct, 18:09 UTC
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:09 UTC, in 21h. Its biweekly schedule tag · low confidence

0.7 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

21h
Thu 29 Oct, 18:09 UTC
7d 22h
Thu 5 Nov, 19:00 UTC
FW
14d 21h
Thu 12 Nov, 18:09 UTC
28d 21h
Thu 26 Nov, 18:09 UTC
35d 22h
Thu 3 Dec, 19:00 UTC
FW
42d 21h
Thu 10 Dec, 18:09 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:09 UTC13d ago 2 – running 0
Thu 8 Oct, 18:08 UTC20d ago 1 held half 7 days 0
Fri 2 Oct, 10:41 UTC26d ago 4 held half 6.3 days 0
Thu 1 Oct, 18:08 UTC FW27d ago 4 – 0.7 days 0
Tue 22 Sep, 18:13 UTC36d ago 2 held half 9 days 1
Tue 22 Sep, 09:19 UTC36d ago 2 – 0.4 days 1
Mon 21 Sep, 18:41 UTC37d ago 1 – 0.6 days 0
Sun 20 Sep, 23:38 UTC37d ago 1 – 0.8 days 1
Sun 20 Sep, 11:24 UTC38d ago 1 – 0.5 days 0
Sat 19 Sep, 18:53 UTC39d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does LOST PARADISE | US 5X PvE | Custom Monuments & Events rank against other Rust servers?

On player hours over the last seven days LOST PARADISE | US 5X PvE | Custom Monuments & Events is #4,660, #797 in North America, placing it in the top 21% of ranked servers.

How busy is LOST PARADISE | US 5X PvE | Custom Monuments & Events?

The count reads 0 players on LOST PARADISE | US 5X PvE | Custom Monuments & Events, which has 150 slots. Seven days of counting give an average of 0 players and a peak of 4. The busiest hour in the last 48 was 21:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on LOST PARADISE | US 5X PvE | Custom Monuments & Events mean?

What the game's server browser reads from LOST PARADISE | US 5X PvE | Custom Monuments & Events is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server has 150 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): The server wipes on a two-week cycle; ^r (Roleplay): A server for roleplay; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include LOST PARADISE | US 5X PvE | Custom Monuments & Events?

On Rust Population, LOST PARADISE | US 5X PvE | Custom Monuments & Events is filed under these lists: 5x Rust server population, Modded Rust servers, counted, PvE servers, counted, Rust population: roleplay and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

Wipe schedule

What does wipe day look like on LOST PARADISE | US 5X PvE | Custom Monuments & Events?

Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 26 hours into the latest wipe. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on LOST PARADISE | US 5X PvE | Custom Monuments & Events?

Its tag sets the prediction: too few of LOST PARADISE | US 5X PvE | Custom Monuments & Events's wipes are on record to confirm the schedule. Due on Thursday 29 October at 18:09 UTC is its next wipe. 13 days 2 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does LOST PARADISE | US 5X PvE | Custom Monuments & Events run?

The map on LOST PARADISE | US 5X PvE | Custom Monuments & Events is procedural, made by the game at size 5,000 from seed 1103931736. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Generated Map.

What are the rules and settings on LOST PARADISE | US 5X PvE | Custom Monuments & Events?

You gather at 5x on LOST PARADISE | US 5X PvE | Custom Monuments & Events, to judge by the name. The group limit is 8 players, which is the default. You get roleplay here, jobs, towns and rules for roleplay. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does LOST PARADISE | US 5X PvE | Custom Monuments & Events run?

The setup is Rust network protocol 2635 and build 168909 on Linux for LOST PARADISE | US 5X PvE | Custom Monuments & Events. Your game needs the same protocol to join; Steam takes care of updating it.

Does LOST PARADISE | US 5X PvE | Custom Monuments & Events run smoothly?

It ran at 11 server fps on average over the last 48 hours, and never went below 5. The entity count reached 174,141: buildings, deployables and all other objects. The highest memory usage was 5,280 MB. Players feel lag when fps is low and the entity count climbs.

Is LOST PARADISE | US 5X PvE | Custom Monuments & Events online, and how reliable is it?

Right now, LOST PARADISE | US 5X PvE | Custom Monuments & Events is online. About 7 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is LOST PARADISE | US 5X PvE | Custom Monuments & Events located?

The NA tag is how LOST PARADISE | US 5X PvE | Custom Monuments & Events places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 66.51.96.76:28030.

How to join

How do I join LOST PARADISE | US 5X PvE | Custom Monuments & Events?

To connect directly, open Rust's console with F1 and type client.connect 66.51.96.76:28030; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://www.lostparadise.gg.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^r,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The server has 150 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.