Rust PopulationField survey · Rust servers
Observing 81,821 players 11,830 servers 3,745 with someone on 270 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,998NAfirst seen 13 Sep 2026

Rusty Bear

Offline NA 66.51.96.90:28010 checked 22d ago

biweekly wipes moddedoxide

Measurements

Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,998
top 71% · #1549 in NA
Last wipe
35d ago
biweekly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

7 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 4h
Thu 5 Nov, 19:00 UTC
FW
20d 21h
Thu 19 Nov, 12:15 UTC
35d 4h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 24 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 12:15 UTC35d ago 0 – running 0
Thu 17 Sep, 12:15 UTC42d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rusty Bear rank against other Rust servers?

Seven-day player hours put Rusty Bear at #15,998, or #1,549 in North America, inside the top 71% of all ranked servers.

How busy is Rusty Bear?

Rusty Bear is offline at this count; we last saw it 22 days 21 hours ago.

Lists and tags

What do the server tags on Rusty Bear mean?

These are the tags Rusty Bear publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots are available; ts6 (Group limit): You may team with up to 6 players; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rusty Bear?

Rusty Bear appears among the Rust Population lists that follow: Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Wipe notes

What does wipe day look like on Rusty Bear?

The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.

What is the wipe schedule on Rusty Bear?

The prediction follows its tag, since too few of Rusty Bear's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 35 days 2 hours ago. A wipe every two weeks is what the tags publish.

Settings

Which map does Rusty Bear run?

The map on Rusty Bear is procedural, made by the game at size 4,000 from seed 2135535833. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Rusty Bear?

Nothing in Rusty Bear's name says how gather works. A group may hold 6 players at most. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Rusty Bear run?

The setup is Rust network protocol 2633 and build 165217 on Linux for Rusty Bear. The protocol must match for you to join, and Steam updates it for you.

Is Rusty Bear online, and how reliable is it?

Currently offline, Rusty Bear was last seen 22 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is Rusty Bear located?

With its NA tag, Rusty Bear places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 66.51.96.90:28010.

How to join

How do I join Rusty Bear?

Either enter client.connect 66.51.96.90:28010 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,^b,NA,gmrust,cs165217,ts6,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players 200 slots are available.
ts6
Group limit You may team with up to 6 players.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.