Rat's Nest
Online EU 66.51.97.51:28050 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 20:29 UTC, in 1d 3h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 20:29 UTC19d ago | 1 | – | running | 0 |
| Fri 2 Oct, 12:12 UTC27d ago | 0 | – | 7.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rat's Nest rank against other Rust servers?
On player hours over the last seven days Rat's Nest is #14,594, #2,477 in Europe, placing it in the top 65% of ranked servers.
How busy is Rat's Nest?
Of its 100 slots, Rat's Nest is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on Rat's Nest mean?
The game's server browser reads the tags Rat's Nest publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts10 (Group limit): Teams can have no more than 10 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe takes place; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rat's Nest?
These Rust Population lists include Rat's Nest: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly and it will show up.
Wipe notes
What does wipe day look like on Rat's Nest?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Rat's Nest?
Its tag sets the prediction: too few of Rat's Nest's wipes are on record to confirm the schedule. On Friday 30 October at 20:29 UTC its next wipe is due. 19 days 20 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Map and rules
Which map does Rat's Nest run?
A procedural map of size 1,000 from seed 1337, generated by the game, is in use on Rat's Nest. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on Rat's Nest?
No gather rate appears in the name of Rat's Nest. The group limit is 10 players. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Rat's Nest run?
On Linux, Rat's Nest runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does Rat's Nest run smoothly?
In the last 48 hours, it averaged 5 server fps, with a low of 5. Entities peaked at 2,555, including buildings, deployables and everything else. Up to 1,147 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Rat's Nest online, and how reliable is it?
You will find Rat's Nest online now. The uptime it reports suggests a restart roughly 2 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 1 October 2026.
Where is Rat's Nest located?
The EU tag is how Rat's Nest places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 66.51.97.51:28050.
Getting in
How do I join Rat's Nest?
Either enter client.connect 66.51.97.51:28050 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.