Pine Hosting - Rust Server
Offline EU 66.51.97.52:28045 checked 12h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:18 UTC14h ago | – | – | – | 0 |
| Wed 28 Oct, 12:58 UTC14h ago | – | – | – | 0 |
| Wed 28 Oct, 12:42 UTC15h ago | – | – | – | 0 |
| Wed 28 Oct, 00:06 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 23:49 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 23:20 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 21:31 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 21:23 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 19:50 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 01:14 UTC4d ago | – | – | – | 1 |
| Sun 25 Oct, 01:01 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 14:42 UTC4d ago | 1 | – | 0.4 days | 0 |
| Sun 18 Oct, 19:32 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 15:37 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 15:26 UTC10d ago | 1 | halved by day 1 | 6 days | 0 |
| Sat 17 Oct, 21:44 UTC11d ago | – | – | – | 0 |
| Sat 17 Oct, 18:18 UTC11d ago | 1 | – | 0.9 days | 0 |
| Wed 14 Oct, 13:02 UTC14d ago | – | – | – | 0 |
| Wed 14 Oct, 12:38 UTC14d ago | – | – | – | 0 |
| Wed 14 Oct, 12:09 UTC14d ago | 1 | – | 3.3 days | 0 |
Quick answers
Player counts
How does Pine Hosting - Rust Server rank against other Rust servers?
On player hours over the last seven days Pine Hosting - Rust Server is #9,814, #2,247 in Europe, placing it in the top 44% of ranked servers.
How busy is Pine Hosting - Rust Server?
We have no live count for Pine Hosting - Rust Server right now. It was last seen 12 hours ago. Seven days of counting give an average of 0 players and a peak of 1. Look at the last 48 hours and 13:00 UTC stands out: it averaged 0 players.
Lists and tags
What do the server tags on Pine Hosting - Rust Server mean?
What the game's server browser reads from Pine Hosting - Rust Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Pine Hosting - Rust Server?
On Rust Population, Pine Hosting - Rust Server is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Wipe schedule
What is the wipe schedule on Pine Hosting - Rust Server?
Every few hours Pine Hosting - Rust Server starts a new world, so it keeps no wipe schedule and those resets are not counted as wipes.
Settings
Which map does Pine Hosting - Rust Server run?
A procedural map of size 2,000 from seed 1337, generated by the game, is in use on Pine Hosting - Rust Server. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on Pine Hosting - Rust Server?
No gather rate appears in the name of Pine Hosting - Rust Server. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Pine Hosting - Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what Pine Hosting - Rust Server uses. Steam updates your game automatically, but you need the same protocol to join.
Does Pine Hosting - Rust Server run smoothly?
In the last 48 hours, it averaged 5 server fps, with a low of 5. The entity count reached 14,218: buildings, deployables and all other objects. Up to 1,085 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Pine Hosting - Rust Server online, and how reliable is it?
Currently offline, Pine Hosting - Rust Server was last seen 12 hours ago. The uptime it reports suggests a restart roughly 1 hours ago. It was up 76% of the time over the last 7 full days, 128 out of 168 hours. It was first seen by Rust Population on 4 October 2026.
Where is Pine Hosting - Rust Server located?
With its EU tag, Pine Hosting - Rust Server places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 66.51.97.52:28045.
Getting in
How do I join Pine Hosting - Rust Server?
Either enter client.connect 66.51.97.52:28045 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.