RTF
Online NA 66.51.98.51:28025 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 01:46 UTC6d ago | 2 | – | running | 0 |
| Sun 4 Oct, 22:02 UTC24d ago | 4 | halved by day 6 | 18.2 days | 1 |
| Sun 4 Oct, 15:44 UTC25d ago | 4 | – | 0.3 days | 0 |
| Thu 1 Oct, 21:49 UTC FW27d ago | 2 | held half | 2.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RTF rank against other Rust servers?
Seven-day player hours put RTF at #4,986, or #851 in North America, inside the top 22% of all ranked servers.
How busy is RTF?
Of its 50 slots, RTF is using 1 right now. Averaged over seven days, it drew 0 players and reached a peak of 4. Look at the last 48 hours and 16:00 UTC stands out: it averaged 3 players.
Lists and tags
What do the server tags on RTF mean?
What the game's server browser reads from RTF is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; NA (North America): Its place in the server browser is under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RTF?
RTF appears among the Rust Population lists that follow: Community servers, field-listed and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on RTF?
The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 18 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In those that did not hold, the fall below half came by day 6.
What is the wipe schedule on RTF?
Once a month RTF wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 24 days 17 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Settings
Which map does RTF run?
The map on RTF is procedural, made by the game at size 4,500 from seed 2009818051. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RTF?
The name tells you nothing about gather rates: RTF states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does RTF run?
Rust network protocol 2635 and build 168909 on Linux is what RTF uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does RTF run smoothly?
The last 48 hours saw an average of 59 server fps, with 55 as the lowest. Entities peaked at 124,294, including buildings, deployables and everything else. The highest memory usage was 4,102 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RTF online, and how reliable is it?
You will find RTF online now. Judging by the uptime it reports, the last restart was about 3 days 15 hours ago. Over the last 7 full days, 166 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is RTF located?
The NA tag is how RTF places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 66.51.98.51:28025.
Getting in
How do I join RTF?
Open the console with F1 in Rust and enter client.connect 66.51.98.51:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.