SCAVENGERSHAVEN.NET (TEST SERVER)
Offline NA 66.51.98.59:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 06:52 UTC, in 4d 21h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 06:52 UTC16d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:02 UTC FW27d ago | 1 | halved by day 6 | 11.5 days | 0 |
| Sun 27 Sep, 23:03 UTC31d ago | 1 | halved by day 1 | 3.8 days | 0 |
| Fri 25 Sep, 15:45 UTC33d ago | 0 | – | 2.3 days | 0 |
| Fri 18 Sep, 15:45 UTC40d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does SCAVENGERSHAVEN.NET (TEST SERVER) rank against other Rust servers?
On player hours over the last seven days SCAVENGERSHAVEN.NET (TEST SERVER) is #15,375, #1,548 in North America, placing it in the top 71% of ranked servers.
How busy is SCAVENGERSHAVEN.NET (TEST SERVER)?
SCAVENGERSHAVEN.NET (TEST SERVER) is offline at this count; we last saw it 15 days 23 hours ago.
Lists and tags
What do the server tags on SCAVENGERSHAVEN.NET (TEST SERVER) mean?
These are the tags SCAVENGERSHAVEN.NET (TEST SERVER) publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts5 (Group limit): Teams can have no more than 5 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^w (Weekly): A weekly wipe takes place; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): In the server browser it appears under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include SCAVENGERSHAVEN.NET (TEST SERVER)?
SCAVENGERSHAVEN.NET (TEST SERVER) appears among the Rust Population lists that follow: Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Wipe notes
What does wipe day look like on SCAVENGERSHAVEN.NET (TEST SERVER)?
Averaged over recent wipes, 1 players were counted at the busiest point. 2 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 3.5 when it did not hold.
What is the wipe schedule on SCAVENGERSHAVEN.NET (TEST SERVER)?
The prediction follows its tag, since too few of SCAVENGERSHAVEN.NET (TEST SERVER)'s wipes are on record to confirm the schedule. A wipe is due on Tuesday 3 November at 06:52 UTC, the next one. 16 days 2 hours ago the current world was made. Its tags carry a wipe schedule of one wipe a week.
Settings
Which map does SCAVENGERSHAVEN.NET (TEST SERVER) run?
The map on SCAVENGERSHAVEN.NET (TEST SERVER) is procedural, made by the game at size 4,096 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on SCAVENGERSHAVEN.NET (TEST SERVER)?
No gather rate appears in the name of SCAVENGERSHAVEN.NET (TEST SERVER). A group may hold 5 players at most. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does SCAVENGERSHAVEN.NET (TEST SERVER) run?
On Linux, SCAVENGERSHAVEN.NET (TEST SERVER) runs Rust network protocol 2634 and build 167584. The protocol must match for you to join, and Steam updates it for you.
Is SCAVENGERSHAVEN.NET (TEST SERVER) online, and how reliable is it?
Currently offline, SCAVENGERSHAVEN.NET (TEST SERVER) was last seen 15 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is SCAVENGERSHAVEN.NET (TEST SERVER) located?
The NA tag is how SCAVENGERSHAVEN.NET (TEST SERVER) places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 66.51.98.59:28015.
How to join
How do I join SCAVENGERSHAVEN.NET (TEST SERVER)?
To connect directly, open Rust's console with F1 and type client.connect 66.51.98.59:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://www.scavengershaven.net/.