Rust PopulationField survey · Rust servers
Observing 50,509 players 11,676 servers 3,178 with someone on 130 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,375NAfirst seen 13 Sep 2026

SCAVENGERSHAVEN.NET (TEST SERVER)

Offline NA 66.51.98.59:28015 checked 15d ago

weekly wipes moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,375
top 71% · #1548 in NA
Last wipe
16d ago
weekly schedule
Next wipe
4d 21h
Tue 3 Nov, 06:52 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 06:52 UTC, in 4d 21h. Its weekly schedule tag · low confidence

5.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3.5

Coming wipes

4d 21h
Tue 3 Nov, 06:52 UTC
7d 9h
Thu 5 Nov, 19:00 UTC
FW
11d 21h
Tue 10 Nov, 06:52 UTC
18d 21h
Tue 17 Nov, 06:52 UTC
25d 21h
Tue 24 Nov, 06:52 UTC
32d 21h
Tue 1 Dec, 06:52 UTC
35d 9h
Thu 3 Dec, 19:00 UTC
FW
39d 21h
Tue 8 Dec, 06:52 UTC

The first 48 hours of its last wipes

Tue 13 OctThu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 06:52 UTC16d ago 2 – running 0
Thu 1 Oct, 18:02 UTC FW27d ago 1 halved by day 6 11.5 days 0
Sun 27 Sep, 23:03 UTC31d ago 1 halved by day 1 3.8 days 0
Fri 25 Sep, 15:45 UTC33d ago 0 – 2.3 days 0
Fri 18 Sep, 15:45 UTC40d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does SCAVENGERSHAVEN.NET (TEST SERVER) rank against other Rust servers?

On player hours over the last seven days SCAVENGERSHAVEN.NET (TEST SERVER) is #15,375, #1,548 in North America, placing it in the top 71% of ranked servers.

How busy is SCAVENGERSHAVEN.NET (TEST SERVER)?

SCAVENGERSHAVEN.NET (TEST SERVER) is offline at this count; we last saw it 15 days 23 hours ago.

Lists and tags

What do the server tags on SCAVENGERSHAVEN.NET (TEST SERVER) mean?

These are the tags SCAVENGERSHAVEN.NET (TEST SERVER) publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts5 (Group limit): Teams can have no more than 5 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^w (Weekly): A weekly wipe takes place; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): In the server browser it appears under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include SCAVENGERSHAVEN.NET (TEST SERVER)?

SCAVENGERSHAVEN.NET (TEST SERVER) appears among the Rust Population lists that follow: Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Wipe notes

What does wipe day look like on SCAVENGERSHAVEN.NET (TEST SERVER)?

Averaged over recent wipes, 1 players were counted at the busiest point. 2 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 3.5 when it did not hold.

What is the wipe schedule on SCAVENGERSHAVEN.NET (TEST SERVER)?

The prediction follows its tag, since too few of SCAVENGERSHAVEN.NET (TEST SERVER)'s wipes are on record to confirm the schedule. A wipe is due on Tuesday 3 November at 06:52 UTC, the next one. 16 days 2 hours ago the current world was made. Its tags carry a wipe schedule of one wipe a week.

Settings

Which map does SCAVENGERSHAVEN.NET (TEST SERVER) run?

The map on SCAVENGERSHAVEN.NET (TEST SERVER) is procedural, made by the game at size 4,096 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on SCAVENGERSHAVEN.NET (TEST SERVER)?

No gather rate appears in the name of SCAVENGERSHAVEN.NET (TEST SERVER). A group may hold 5 players at most. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does SCAVENGERSHAVEN.NET (TEST SERVER) run?

On Linux, SCAVENGERSHAVEN.NET (TEST SERVER) runs Rust network protocol 2634 and build 167584. The protocol must match for you to join, and Steam updates it for you.

Is SCAVENGERSHAVEN.NET (TEST SERVER) online, and how reliable is it?

Currently offline, SCAVENGERSHAVEN.NET (TEST SERVER) was last seen 15 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.

Where is SCAVENGERSHAVEN.NET (TEST SERVER) located?

The NA tag is how SCAVENGERSHAVEN.NET (TEST SERVER) places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 66.51.98.59:28015.

How to join

How do I join SCAVENGERSHAVEN.NET (TEST SERVER)?

To connect directly, open Rust's console with F1 and type client.connect 66.51.98.59:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://www.scavengershaven.net/.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167584,ts5,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts5
Group limit Teams can have no more than 5 players.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167584
Build The game build is 167584.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.