Rust PopulationField survey · Rust servers
Observing 62,626 players 11,741 servers 3,351 with someone on 195 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,323NAfirst seen 13 Sep 2026

SuperNatural - US OneGrid | 2x Quad | Small One Grid

Online NA 66.51.98.74:28025 checked 12m ago

2x quad weekly wipes moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,323
top 69% · #1507 in NA
Last wipe
27d ago
weekly schedule
Next wipe
10h
Thu 29 Oct, 22:15 UTC
Obs. 1 · sightings

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

0246812:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 22:15 UTC, in 10h. Its weekly schedule tag · low confidence

1.2 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

10h
Thu 29 Oct, 22:15 UTC
7d 7h
Thu 5 Nov, 19:00 UTC
FW
14d 10h
Thu 12 Nov, 22:15 UTC
21d 10h
Thu 19 Nov, 22:15 UTC
28d 10h
Thu 26 Nov, 22:15 UTC
35d 7h
Thu 3 Dec, 19:00 UTC
FW
42d 10h
Thu 10 Dec, 22:15 UTC

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSun 27 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:15 UTC FW27d ago 4 – running 0
Mon 28 Sep, 23:19 UTC30d ago 11 halved by day 1 3 days 0
Sun 27 Sep, 03:58 UTC32d ago 11 – 1.8 days 3
Fri 25 Sep, 21:34 UTC33d ago 5 – 1.3 days 2
Thu 24 Sep, 22:09 UTC34d ago 10 – 1 days 4
Thu 24 Sep, 00:03 UTC35d ago 10 – 0.9 days 0
Tue 22 Sep, 20:39 UTC36d ago 10 – 1.1 days 6
Sat 19 Sep, 01:55 UTC40d ago 11 held half 3.8 days 4
Fri 18 Sep, 06:17 UTC41d ago 9 – 0.8 days 5
Thu 17 Sep, 18:49 UTC41d ago 8 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does SuperNatural - US OneGrid | 2x Quad | Small One Grid rank against other Rust servers?

Seven-day player hours put SuperNatural - US OneGrid | 2x Quad | Small One Grid at #15,323, or #1,507 in North America, inside the top 69% of all ranked servers. It places #620 among servers of the quad kind.

How busy is SuperNatural - US OneGrid | 2x Quad | Small One Grid?

Of its 50 slots, SuperNatural - US OneGrid | 2x Quad | Small One Grid is using 0 right now. A seven-day average of 0 players was counted here.

Tags

What do the server tags on SuperNatural - US OneGrid | 2x Quad | Small One Grid mean?

These are the tags SuperNatural - US OneGrid | 2x Quad | Small One Grid publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Teams can have no more than 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): Its place in the server browser is under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include SuperNatural - US OneGrid | 2x Quad | Small One Grid?

These Rust Population lists include SuperNatural - US OneGrid | 2x Quad | Small One Grid: 2x Rust servers: the live count, Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.

Wipe notes

What does wipe day look like on SuperNatural - US OneGrid | 2x Quad | Small One Grid?

Across its recent wipes the busiest crowds averaged 9 players. Peak came 1 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on SuperNatural - US OneGrid | 2x Quad | Small One Grid?

Its tag sets the prediction: too few of SuperNatural - US OneGrid | 2x Quad | Small One Grid's wipes are on record to confirm the schedule. A wipe is due on Thursday 29 October at 22:15 UTC, the next one. The world it runs now dates from 27 days 13 hours ago. Its tags carry a wipe schedule of one wipe a week.

Settings

Which map does SuperNatural - US OneGrid | 2x Quad | Small One Grid run?

A procedural map of size 1,500 from seed 1337, generated by the game, is in use on SuperNatural - US OneGrid | 2x Quad | Small One Grid. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on SuperNatural - US OneGrid | 2x Quad | Small One Grid?

The name says it: gathering is multiplied 2x on SuperNatural - US OneGrid | 2x Quad | Small One Grid. A group can hold 4 players at most (quad). survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does SuperNatural - US OneGrid | 2x Quad | Small One Grid run?

The setup is Rust network protocol 2634 and build 167781 on Linux for SuperNatural - US OneGrid | 2x Quad | Small One Grid. The protocol must match for you to join, and Steam updates it for you.

Does SuperNatural - US OneGrid | 2x Quad | Small One Grid run smoothly?

In the last 48 hours, it averaged 5 server fps, with a low of 5. Up to 4,476 entities were present, counting buildings, deployables and everything else. Up to 1,276 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is SuperNatural - US OneGrid | 2x Quad | Small One Grid online, and how reliable is it?

SuperNatural - US OneGrid | 2x Quad | Small One Grid is up and running at the moment. Judging by the uptime it reports, the last restart was about 6 days 20 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is SuperNatural - US OneGrid | 2x Quad | Small One Grid located?

The NA tag is how SuperNatural - US OneGrid | 2x Quad | Small One Grid places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 66.51.98.74:28025.

Getting in

How do I join SuperNatural - US OneGrid | 2x Quad | Small One Grid?

Open the console with F1 in Rust and enter client.connect 66.51.98.74:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://discord.com/invite/bNzQRkssv.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts4
Group limit Teams can have no more than 4 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.