Rust PopulationField survey · Rust servers
Observing 65,587 players 11,740 servers 3,350 with someone on 201 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,290NAfirst seen 13 Sep 2026

hhc

Online NA 66.51.99.126:28025 checked 7m ago

duo monthly wipes moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,290
top 69% · #1497 in NA
Last wipe
20d ago
monthly schedule
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

0246800:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep10 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 80% in NA, and #366 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

4
wipe-day peak
players, last three wipes

Coming wipes

6d 19h
Thu 5 Nov, 19:00 UTC
FW
34d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 05:31 UTC20d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does hhc rank against other Rust servers?

On player hours over the last seven days hhc is #15,290, #1,497 in North America, placing it in the top 69% of ranked servers. It places #366 among servers of the duo kind.

How busy is hhc?

Of its 50 slots, hhc is using 0 right now. We counted 0 players on average across the past week.

Tags

What do the server tags on hhc mean?

The game's server browser reads the tags hhc publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts2 (Group limit): The team limit is 2; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): The server browser lists it under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include hhc?

On Rust Population, hhc is filed under these lists: Rust population on duo servers, Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly and it will show up.

Wipe schedule

What does wipe day look like on hhc?

The busiest point of its recent wipes averaged 4 players. Peak came 20 hours into the latest wipe.

What is the wipe schedule on hhc?

Once a month hhc wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 20 days 16 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.

Map and rules

Which map does hhc run?

A procedural map of size 4,000 from seed 1, generated by the game, is in use on hhc. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on hhc?

The name tells you nothing about gather rates: hhc states none. A group can hold 2 players at most (duo). You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does hhc run?

On Linux, hhc runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.

Does hhc run smoothly?

In the last 48 hours, it averaged 5 server fps, with a low of 5. Entities peaked at 94,382, including buildings, deployables and everything else. The highest memory usage was 3,401 MB. What players experience as lag comes from low fps and a rising entity count.

Is hhc online, and how reliable is it?

hhc is up and running at the moment. About 7 days 8 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is hhc located?

With its NA tag, hhc places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 66.51.99.126:28025.

How to join

How do I join hhc?

Open the console with F1 in Rust and enter client.connect 66.51.99.126:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts2,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts2
Group limit The team limit is 2.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.