Rust PopulationField survey · Rust servers
Observing 65,727 players 11,762 servers 3,483 with someone on 193 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,498habitat unknownfirst seen 16 Sep 2026

FINAL ORDER STAGING

Offline 66.51.99.158:3700 checked 37d ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,498
top 68%
Last wipe
62d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does FINAL ORDER STAGING rank against other Rust servers?

Over the past week it ranks #15,498 for player hours, which puts FINAL ORDER STAGING in the top 68% of all ranked servers.

How busy is FINAL ORDER STAGING?

We have no live count for FINAL ORDER STAGING right now. It was last seen 37 days 19 hours ago.

Tags

What do the server tags on FINAL ORDER STAGING mean?

What the game's server browser reads from FINAL ORDER STAGING is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165021 (Build): The game build is 165021; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include FINAL ORDER STAGING?

On Rust Population, FINAL ORDER STAGING is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on FINAL ORDER STAGING?

Its rhythm cannot be told yet: too few of FINAL ORDER STAGING's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 62 days 14 hours ago.

Map and rules

Which map does FINAL ORDER STAGING run?

The map on FINAL ORDER STAGING is procedural, made by the game at size 4,500 from seed 1. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on FINAL ORDER STAGING?

No gather rate appears in the name of FINAL ORDER STAGING. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does FINAL ORDER STAGING run?

Rust network protocol 2633 and build 165021 on Linux is what FINAL ORDER STAGING uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is FINAL ORDER STAGING online, and how reliable is it?

Offline at the moment, FINAL ORDER STAGING was last seen 37 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 16 September 2026, Rust Population saw it for the first time.

Where is FINAL ORDER STAGING located?

No region is published by FINAL ORDER STAGING. The location a server claims is what Rust Population shows, not the place where the machine stands. 66.51.99.158:3700 is where it lives.

Getting in

How do I join FINAL ORDER STAGING?

Open the console with F1 in Rust and enter client.connect 66.51.99.158:3700. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165021,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165021
Build The game build is 165021.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.