Rust PopulationField survey · Rust servers
Observing 82,372 players 11,805 servers 3,637 with someone on 283 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,643NAfirst seen 9 Oct 2026

CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY

Online NA 66.51.99.162:28125 checked 11m ago

biweekly wipes vanillamoddedoxidepve

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 4
Rank
#4,643
top 21% · #794 in NA
Last wipe
18h ago
biweekly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75123:0008:0017:0002:0011:0020:00Wiped Thu 29 Oct, 03:22 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
05010015020023:0008:0017:0002:0011:0020:00Wiped Thu 29 Oct, 03:22 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

17.1 days
usual gap
between real wipes
7
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 8

Coming wipes

6d 20h
Thu 5 Nov, 19:00 UTC
FW
13d 5h
Thu 12 Nov, 03:22 UTC
27d 5h
Thu 26 Nov, 03:22 UTC
34d 20h
Thu 3 Dec, 19:00 UTC
FW
41d 5h
Thu 10 Dec, 03:22 UTC

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 03:22 UTC18h ago – – running 0
Mon 12 Oct, 01:13 UTC17d ago 7 – – 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY rank against other Rust servers?

Seven-day player hours put CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY at #4,643, or #794 in North America, inside the top 21% of all ranked servers.

How busy is CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?

The count reads 0 players on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY, which has 100 slots. We counted an average of 0 players in the past week, with 4 at the busiest. In the last 48 hours the peak hour came at 19:00 UTC, averaging 1 players.

Tags

What do the server tags on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY mean?

These are the tags CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?

A creedrustservers.com hostname comes from CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY and from 12 other servers we track, which suggests one operator runs them all.

Which Rust Population lists and filters include CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?

These Rust Population lists include CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Wipe schedule

What does wipe day look like on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?

Averaged over recent wipes, 7 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 8 when it did not hold.

What is the wipe schedule on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?

The prediction follows its tag, since too few of CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY's wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 18 hours ago the current world was made. A wipe every two weeks is what the tags publish.

Map and rules

Which map does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY run?

The map on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY is procedural, made by the game at size 3,750 from seed 2601001. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Procedural.

What are the rules and settings on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?

Nothing in CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY's name says how gather works. The group limit is 8 players, which is the default. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY run?

On Linux, CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY run smoothly?

It ran at 84 server fps on average over the last 48 hours, and never went below 54. Up to 125,628 entities were present, counting buildings, deployables and everything else. Memory use peaked at 4,862 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY online, and how reliable is it?

CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY is up and running at the moment. The uptime it reports suggests a restart roughly 9 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 9 October 2026.

Where is CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY located?

By its NA tag, CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 66.51.99.162:28125.

How to join

How do I join CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?

To connect directly, open Rust's console with F1 and type client.connect 66.51.99.162:28125; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://creedrustservers.com.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.