MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]
Online NA 66.51.99.21:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:06 UTC6d ago | 9 | – | running | 3 |
| Thu 8 Oct, 20:24 UTC20d ago | 8 | held half | 13.9 days | 5 |
| Thu 1 Oct, 18:05 UTC FW27d ago | 8 | held half | 7.1 days | 2 |
| Thu 17 Sep, 16:34 UTC41d ago | 5 | halved by day 6 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] rank against other Rust servers?
On player hours over the last seven days MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] is #1,790, #274 in North America, placing it in the top 8% of ranked servers.
How busy is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
The count reads 3 players on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability], which has 100 slots. Averaged over seven days, it drew 3 players and reached a peak of 9. Look at the last 48 hours and 16:00 UTC stands out: it averaged 5 players.
Tags
What do the server tags on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] mean?
The game's server browser reads the tags MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): The server browser lists it under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] appears among the Rust Population lists that follow: 10x Rust servers: where the population is, Modded Rust servers, counted, PvE servers, counted, Rust zombie and infected servers and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
Wipe schedule
What does wipe day look like on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
The busiest point of its recent wipes averaged 8 players. The crowd on the latest wipe peaked 32 hours in. In 67% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 6 when it did not hold.
What is the wipe schedule on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
The prediction follows its tag, since too few of MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]'s wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 6 days 9 hours ago. Its tags set out a wipe schedule of one wipe every two weeks.
Settings
Which map does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] run?
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] uses a map the game generates, procedural, at size 3,333 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.
What are the rules and settings on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
The name says it: gathering is multiplied 10x on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] run?
The setup is Rust network protocol 2635 and build 168909 on Linux for MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]. Steam updates your game automatically, but you need the same protocol to join.
Does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] run smoothly?
It ran at 83 server fps on average over the last 48 hours, and never went below 5. Entities peaked at 115,593, including buildings, deployables and everything else. The highest memory usage was 5,221 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] online, and how reliable is it?
Right now, MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] is online. Judging by the uptime it reports, the last restart was about 33 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] located?
With its NA tag, MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 66.51.99.21:28015.
How to join
How do I join MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
To connect directly, open Rust's console with F1 and type client.connect 66.51.99.21:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.