etd server
Offline 66.51.99.27:28030 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does etd server rank against other Rust servers?
The last seven days of player hours place etd server at #15,155, within the top 70% of all ranked servers.
How busy is etd server?
At this count etd server is offline, with its last sighting 14 days 7 hours ago.
Tags
What do the server tags on etd server mean?
The game's server browser reads the tags etd server publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include etd server?
These Rust Population lists include etd server: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What is the wipe schedule on etd server?
Estimated from the force wipe, that is etd server's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 15 days 6 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Settings
Which map does etd server run?
The map on etd server is procedural, made by the game at size 2,500 from seed 77760. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on etd server?
The name tells you nothing about gather rates: etd server states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does etd server run?
Rust network protocol 2634 and build 167781 on Linux is what etd server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is etd server online, and how reliable is it?
Currently offline, etd server was last seen 14 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 14 October 2026.
Where is etd server located?
Nothing published by etd server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 66.51.99.27:28030 is where it lives.
Getting in
How do I join etd server?
Either enter client.connect 66.51.99.27:28030 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.