[US]HighMiles|2x|ZOMBIES|PVP ZONES
Online NA 66.51.99.4:30111 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 20:17 UTC4d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [US]HighMiles|2x|ZOMBIES|PVP ZONES rank against other Rust servers?
[US]HighMiles|2x|ZOMBIES|PVP ZONES ranks #3,890 on seven-day player hours, #645 in North America, and sits in the top 18% of all ranked servers.
How busy is [US]HighMiles|2x|ZOMBIES|PVP ZONES?
Of its 100 slots, [US]HighMiles|2x|ZOMBIES|PVP ZONES is using 0 right now. Averaged over seven days, it drew 1 players and reached a peak of 4. Look at the last 48 hours and 00:00 UTC stands out: it averaged 2 players.
Lists and tags
What do the server tags on [US]HighMiles|2x|ZOMBIES|PVP ZONES mean?
These are the tags [US]HighMiles|2x|ZOMBIES|PVP ZONES publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [US]HighMiles|2x|ZOMBIES|PVP ZONES?
These Rust Population lists include [US]HighMiles|2x|ZOMBIES|PVP ZONES: 2x Rust servers: the live count, Modded Rust servers, counted, PvE servers, counted, Rust zombie and infected servers and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.
Wipe schedule
What does wipe day look like on [US]HighMiles|2x|ZOMBIES|PVP ZONES?
Averaged over recent wipes, 4 players were counted at the busiest point. Peak came 17 hours into the latest wipe.
What is the wipe schedule on [US]HighMiles|2x|ZOMBIES|PVP ZONES?
[US]HighMiles|2x|ZOMBIES|PVP ZONES wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 4 days 23 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does [US]HighMiles|2x|ZOMBIES|PVP ZONES run?
A procedural map of size 3,500 from seed 1337, generated by the game, is in use on [US]HighMiles|2x|ZOMBIES|PVP ZONES. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.
What are the rules and settings on [US]HighMiles|2x|ZOMBIES|PVP ZONES?
You gather at 2x on [US]HighMiles|2x|ZOMBIES|PVP ZONES, to judge by the name. The group limit is 8 players, which is the default. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [US]HighMiles|2x|ZOMBIES|PVP ZONES run?
Rust network protocol 2635 and build 168909 on Linux is what [US]HighMiles|2x|ZOMBIES|PVP ZONES uses. The protocol must match for you to join, and Steam updates it for you.
Does [US]HighMiles|2x|ZOMBIES|PVP ZONES run smoothly?
The last 48 hours saw an average of 30 server fps, with 29 as the lowest. The entity count reached 65,613: buildings, deployables and all other objects. Up to 4,719 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [US]HighMiles|2x|ZOMBIES|PVP ZONES online, and how reliable is it?
You will find [US]HighMiles|2x|ZOMBIES|PVP ZONES online now. Judging by the uptime it reports, the last restart was about 9 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 3 October 2026, Rust Population saw it for the first time.
Where is [US]HighMiles|2x|ZOMBIES|PVP ZONES located?
The NA tag is how [US]HighMiles|2x|ZOMBIES|PVP ZONES places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. 66.51.99.4:30111 is where it lives.
Getting in
How do I join [US]HighMiles|2x|ZOMBIES|PVP ZONES?
Either enter client.connect 66.51.99.4:30111 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://highs-pve-server.paynow.store/.