Rust PopulationField survey · Rust servers
Observing 34,939 players 11,686 servers 2,865 with someone on 97 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,202NAfirst seen 1 Oct 2026

SiennaVille 4x Solo|Duo|Trio

Online NA 66.51.99.60:28035 checked 11m ago

4x monthly wipes moddedoxide

Measurements

Players now
0/ 75
0% full
7-day average
0
peak 2
Rank
#7,202
top 32% · #1100 in NA
Last wipe
1d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
00.511.5204:0013:0022:0006:0015:0001:00Wiped Tue 27 Oct, 23:09 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
02040608004:0013:0022:0006:0015:0001:00Wiped Tue 27 Oct, 23:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

13.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

Coming wipes

7d 15h
Thu 5 Nov, 19:00 UTC
FW
35d 15h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Wed 21 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 23:09 UTC1d ago – – running 0
Wed 21 Oct, 01:19 UTC8d ago 2 halved by day 1 6.9 days 0
Thu 1 Oct, 18:08 UTC FW27d ago 2 halved by day 2 19.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does SiennaVille 4x Solo|Duo|Trio rank against other Rust servers?

On player hours over the last seven days SiennaVille 4x Solo|Duo|Trio is #7,202, #1,100 in North America, placing it in the top 32% of ranked servers.

How busy is SiennaVille 4x Solo|Duo|Trio?

Of its 75 slots, SiennaVille 4x Solo|Duo|Trio is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 2. Look at the last 48 hours and 15:00 UTC stands out: it averaged 2 players.

Tags

What do the server tags on SiennaVille 4x Solo|Duo|Trio mean?

These are the tags SiennaVille 4x Solo|Duo|Trio publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): You can join up to 75 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): In the server browser it appears under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include SiennaVille 4x Solo|Duo|Trio?

SiennaVille 4x Solo|Duo|Trio appears among the Rust Population lists that follow: Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Wipe schedule

What does wipe day look like on SiennaVille 4x Solo|Duo|Trio?

Across its recent wipes the busiest crowds averaged 2 players. Peak came 10 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1.5 when it did not hold.

What is the wipe schedule on SiennaVille 4x Solo|Duo|Trio?

Once a month SiennaVille 4x Solo|Duo|Trio wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 28 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does SiennaVille 4x Solo|Duo|Trio run?

The map on SiennaVille 4x Solo|Duo|Trio is procedural, made by the game at size 3,500 from seed 1084627485. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on SiennaVille 4x Solo|Duo|Trio?

SiennaVille 4x Solo|Duo|Trio advertises a 4x gather rate in its title. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does SiennaVille 4x Solo|Duo|Trio run?

On Linux, SiennaVille 4x Solo|Duo|Trio runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does SiennaVille 4x Solo|Duo|Trio run smoothly?

In the last 48 hours, it averaged 13 server fps, with a low of 5. Entities peaked at 66,671, including buildings, deployables and everything else. Memory use peaked at 3,028 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is SiennaVille 4x Solo|Duo|Trio online, and how reliable is it?

You will find SiennaVille 4x Solo|Duo|Trio online now. About 25 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 1 October 2026.

Where is SiennaVille 4x Solo|Duo|Trio located?

The NA tag is how SiennaVille 4x Solo|Duo|Trio places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 66.51.99.60:28035.

How to join

How do I join SiennaVille 4x Solo|Duo|Trio?

Either enter client.connect 66.51.99.60:28035 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players You can join up to 75 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.