RETARDRETARDRETARD
Online EU 66.51.99.62:28010 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:06 UTC6d ago | 1 | – | running | 0 |
| Mon 12 Oct, 12:24 UTC17d ago | 1 | halved by day 1 | 10.9 days | 0 |
| Sat 3 Oct, 22:33 UTC25d ago | 1 | halved by day 1 | 8.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RETARDRETARDRETARD rank against other Rust servers?
Seven-day player hours put RETARDRETARDRETARD at #13,831, or #2,435 in Europe, inside the top 62% of all ranked servers.
How busy is RETARDRETARDRETARD?
RETARDRETARDRETARD holds 0 players at the moment, out of 50 slots. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on RETARDRETARDRETARD mean?
The game's server browser reads the tags RETARDRETARDRETARD publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RETARDRETARDRETARD?
RETARDRETARDRETARD appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week and it will show up.
Wipe notes
What does wipe day look like on RETARDRETARDRETARD?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.
What is the wipe schedule on RETARDRETARDRETARD?
Once a month RETARDRETARDRETARD wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 6 days 7 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Settings
Which map does RETARDRETARDRETARD run?
RETARDRETARDRETARD uses a map the game generates, procedural, at size 2,000 with seed 1. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RETARDRETARDRETARD?
The name tells you nothing about gather rates: RETARDRETARDRETARD states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does RETARDRETARDRETARD run?
The setup is Rust network protocol 2635 and build 168909 on Linux for RETARDRETARDRETARD. Steam updates your game automatically, but you need the same protocol to join.
Does RETARDRETARDRETARD run smoothly?
It ran at 5 server fps on average over the last 48 hours, and never went below 5. Entities peaked at 14,391, including buildings, deployables and everything else. Memory use peaked at 1,210 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RETARDRETARDRETARD online, and how reliable is it?
RETARDRETARDRETARD is up and running at the moment. The uptime it reports suggests a restart roughly 6 days 4 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 1 October 2026.
Where is RETARDRETARDRETARD located?
The EU tag is how RETARDRETARDRETARD places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 66.51.99.62:28010 is where it lives.
How to join
How do I join RETARDRETARDRETARD?
Either enter client.connect 66.51.99.62:28010 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.