Rust Server - Pinehosting.com
Online NA 66.51.99.64:28025 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers, top 71% in NA, and #340 of the duo servers (top 81%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 11:21 UTC11d ago | 0 | – | running | 0 |
| Thu 15 Oct, 00:13 UTC13d ago | 0 | – | 2.5 days | 0 |
| Fri 2 Oct, 00:09 UTC26d ago | 1 | halved by day 5 | 13 days | 0 |
| Sat 26 Sep, 09:03 UTC32d ago | 1 | halved by day 1 | 5.6 days | 1 |
| Mon 21 Sep, 08:41 UTC37d ago | 1 | halved by day 1 | 5 days | 1 |
| Sat 19 Sep, 20:27 UTC39d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust Server - Pinehosting.com rank against other Rust servers?
Rust Server - Pinehosting.com ranks #11,078 on seven-day player hours, #1,327 in North America, and sits in the top 50% of all ranked servers. It places #340 among servers of the duo kind.
How busy is Rust Server - Pinehosting.com?
The count reads 0 players on Rust Server - Pinehosting.com, which has 50 slots. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on Rust Server - Pinehosting.com mean?
These are the tags Rust Server - Pinehosting.com publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts2 (Group limit): You may team with up to 2 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust Server - Pinehosting.com?
On Rust Population, Rust Server - Pinehosting.com is filed under these lists: Rust population on duo servers, Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on Rust Server - Pinehosting.com?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on Rust Server - Pinehosting.com?
The force wipe is the only wipe Rust Server - Pinehosting.com takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 11 days 10 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does Rust Server - Pinehosting.com run?
Rust Server - Pinehosting.com uses a map the game generates, procedural, at size 4,500 with seed 232603804. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Rust Server - Pinehosting.com?
Nothing in Rust Server - Pinehosting.com's name says how gather works. A group can hold 2 players at most (duo). This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does Rust Server - Pinehosting.com run?
On Linux, Rust Server - Pinehosting.com runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does Rust Server - Pinehosting.com run smoothly?
It ran at 5 server fps on average over the last 48 hours, and never went below 5. The entity count reached 121,300: buildings, deployables and all other objects. Memory use peaked at 3,398 MB. What players experience as lag comes from low fps and a rising entity count.
Is Rust Server - Pinehosting.com online, and how reliable is it?
Right now, Rust Server - Pinehosting.com is online. The uptime it reports suggests a restart roughly 20 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Rust Server - Pinehosting.com located?
The NA tag is how Rust Server - Pinehosting.com places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 66.51.99.64:28025.
Getting in
How do I join Rust Server - Pinehosting.com?
Either enter client.connect 66.51.99.64:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.