Testing Testing
Offline NA 66.51.99.65:28010 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 18:29 UTC14d ago | 3 | – | running | 0 |
| Sat 3 Oct, 13:58 UTC25d ago | – | – | 11.2 days | 0 |
| Tue 15 Sep, 14:33 UTC43d ago | 0 | – | 18 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Testing Testing rank against other Rust servers?
Testing Testing ranks #15,338 on seven-day player hours, #1,510 in North America, and sits in the top 69% of all ranked servers.
How busy is Testing Testing?
Testing Testing is offline at this count; we last saw it 5 days 11 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on Testing Testing mean?
These are the tags Testing Testing publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Testing Testing?
Testing Testing appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe schedule
What does wipe day look like on Testing Testing?
Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Testing Testing?
The prediction follows its tag, since too few of Testing Testing's wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 14 days 13 hours ago the current world was made. A wipe every two weeks is what the tags publish.
Map and rules
Which map does Testing Testing run?
A procedural map of size 5,000 from seed 1337, generated by the game, is in use on Testing Testing. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on Testing Testing?
Nothing in Testing Testing's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Testing Testing run?
Rust network protocol 2634 and build 167781 on Linux is what Testing Testing uses. The protocol must match for you to join, and Steam updates it for you.
Is Testing Testing online, and how reliable is it?
Offline at the moment, Testing Testing was last seen 5 days 11 hours ago. It was up 27% of the time over the last 7 full days, 46 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Testing Testing located?
By its NA tag, Testing Testing says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. 66.51.99.65:28010 is where it lives.
How to join
How do I join Testing Testing?
Either enter client.connect 66.51.99.65:28010 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.