Rust PopulationField survey · Rust servers
Observing 42,162 players 11,632 servers 3,029 with someone on 90 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,338NAfirst seen 13 Sep 2026

Testing Testing

Offline NA 66.51.99.65:28010 checked 5d ago

biweekly wipes moddedcarbonpve

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,338
top 69% · #1510 in NA
Last wipe
14d ago
biweekly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

14.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

Coming wipes

7d 10h
Thu 5 Nov, 19:00 UTC
FW
13d 10h
Wed 11 Nov, 18:29 UTC
27d 10h
Wed 25 Nov, 18:29 UTC
35d 10h
Thu 3 Dec, 19:00 UTC
FW
41d 10h
Wed 9 Dec, 18:29 UTC

The first 48 hours of its last wipes

Wed 14 OctSat 3 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:29 UTC14d ago 3 – running 0
Sat 3 Oct, 13:58 UTC25d ago – – 11.2 days 0
Tue 15 Sep, 14:33 UTC43d ago 0 – 18 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Testing Testing rank against other Rust servers?

Testing Testing ranks #15,338 on seven-day player hours, #1,510 in North America, and sits in the top 69% of all ranked servers.

How busy is Testing Testing?

Testing Testing is offline at this count; we last saw it 5 days 11 hours ago. We counted 0 players on average across the past week.

Tags

What do the server tags on Testing Testing mean?

These are the tags Testing Testing publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Testing Testing?

Testing Testing appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Wipe schedule

What does wipe day look like on Testing Testing?

Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on Testing Testing?

The prediction follows its tag, since too few of Testing Testing's wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 14 days 13 hours ago the current world was made. A wipe every two weeks is what the tags publish.

Map and rules

Which map does Testing Testing run?

A procedural map of size 5,000 from seed 1337, generated by the game, is in use on Testing Testing. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on Testing Testing?

Nothing in Testing Testing's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Testing Testing run?

Rust network protocol 2634 and build 167781 on Linux is what Testing Testing uses. The protocol must match for you to join, and Steam updates it for you.

Is Testing Testing online, and how reliable is it?

Offline at the moment, Testing Testing was last seen 5 days 11 hours ago. It was up 27% of the time over the last 7 full days, 46 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is Testing Testing located?

By its NA tag, Testing Testing says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. 66.51.99.65:28010 is where it lives.

How to join

How do I join Testing Testing?

Either enter client.connect 66.51.99.65:28010 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.