Rust PopulationField survey · Rust servers
Observing 47,241 players 11,645 servers 3,160 with someone on 101 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,395NAfirst seen 13 Sep 2026

Rusty Cage

Online NA 66.51.99.65:28035 checked 10m ago

duo weekly wipes moddedoxidepremium

Measurements

Players now
4/ 50
= 1 player
8% full
7-day average
0
peak 5
Rank
#4,395
top 20% · #743 in NA
Last wipe
10h ago
weekly schedule
Next wipe
6d 13h
Tue 3 Nov, 22:06 UTC
Obs. 1 · sightings

Players

AveragePeakWipe
0246809:0018:0003:0013:0022:0007:00Wiped Tue 27 Oct, 22:06 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
02040608009:0018:0003:0013:0022:0007:00Wiped Tue 27 Oct, 22:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep18 Oct23 Oct28 Oct

Top 20% of all ranked servers, top 40% in NA, and #239 of the duo servers (top 57%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 22:06 UTC, in 6d 13h. Its weekly schedule tag · low confidence

4 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 2

Coming wipes

6d 13h
Tue 3 Nov, 22:06 UTC
8d 10h
Thu 5 Nov, 19:00 UTC
FW
13d 13h
Tue 10 Nov, 22:06 UTC
20d 13h
Tue 17 Nov, 22:06 UTC
27d 13h
Tue 24 Nov, 22:06 UTC
34d 13h
Tue 1 Dec, 22:06 UTC
36d 10h
Thu 3 Dec, 19:00 UTC
FW
41d 13h
Tue 8 Dec, 22:06 UTC

The first 48 hours of its last wipes

Fri 23 OctSat 17 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 22:06 UTC10h ago – – running 0
Fri 23 Oct, 23:17 UTC4d ago 1 halved by day 2 4 days 0
Sat 17 Oct, 02:55 UTC11d ago 4 held half 6.8 days 0
Tue 13 Oct, 05:26 UTC15d ago 3 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rusty Cage rank against other Rust servers?

On player hours over the last seven days Rusty Cage is #4,395, #743 in North America, placing it in the top 20% of ranked servers. It places #239 among servers of the duo kind.

How busy is Rusty Cage?

Of its 50 slots, Rusty Cage is using 4 right now. We counted an average of 0 players in the past week, with 5 at the busiest. Look at the last 48 hours and 04:00 UTC stands out: it averaged 5 players.

Lists and tags

What do the server tags on Rusty Cage mean?

These are the tags Rusty Cage publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts2 (Group limit): Teams can have no more than 2 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^w (Weekly): Wipes happen every week; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Rusty Cage?

Rusty Cage appears among the Rust Population lists that follow: Rust population on duo servers, Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Wipe notes

What does wipe day look like on Rusty Cage?

Averaged over recent wipes, 3 players were counted at the busiest point. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.

What is the wipe schedule on Rusty Cage?

The prediction follows its tag, since too few of Rusty Cage's wipes are on record to confirm the schedule. On Tuesday 3 November at 22:06 UTC its next wipe is due. 10 hours ago the current world was made. Its tags carry a wipe schedule of one wipe a week.

Settings

Which map does Rusty Cage run?

A procedural map of size 3,000 from seed 2013498811, generated by the game, is in use on Rusty Cage. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Rusty Cage?

The name tells you nothing about gather rates: Rusty Cage states none. A group can hold 2 players at most (duo). survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. Joining requires Rust's premium status. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Rusty Cage run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Rusty Cage. Steam updates your game automatically, but you need the same protocol to join.

Does Rusty Cage run smoothly?

The last 48 hours saw an average of 16 server fps, with 5 as the lowest. Entities peaked at 142,022, including buildings, deployables and everything else. Memory use peaked at 4,142 MB. Players feel lag when fps is low and the entity count climbs.

Is Rusty Cage online, and how reliable is it?

Right now, Rusty Cage is online. About 9 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.

Where is Rusty Cage located?

The NA tag is how Rusty Cage places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. 66.51.99.65:28035 is where it lives.

How to join

How do I join Rusty Cage?

Either enter client.connect 66.51.99.65:28035 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. Joining requires Rust's premium status. For more, visit its website: https://rusty-cage.tebex.store/.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,^q,ts2,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts2
Group limit Teams can have no more than 2 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.