Pine Hosting - Rust Server
Online EU 66.51.99.67:28030 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 11:45 UTC6d ago | 0 | – | running | 0 |
| Tue 6 Oct, 23:09 UTC21d ago | 1 | halved by day 1 | 15.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Pine Hosting - Rust Server rank against other Rust servers?
Pine Hosting - Rust Server ranks #15,348 on seven-day player hours, #2,570 in Europe, and sits in the top 69% of all ranked servers.
How busy is Pine Hosting - Rust Server?
Pine Hosting - Rust Server holds 0 players at the moment, out of 50 slots. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on Pine Hosting - Rust Server mean?
The game's server browser reads the tags Pine Hosting - Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Pine Hosting - Rust Server?
Pine Hosting - Rust Server appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Wipe notes
What does wipe day look like on Pine Hosting - Rust Server?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Pine Hosting - Rust Server?
Once a month Pine Hosting - Rust Server wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 6 days 9 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does Pine Hosting - Rust Server run?
Pine Hosting - Rust Server uses a map the game generates, procedural, at size 2,500 with seed 1. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Pine Hosting - Rust Server?
The name tells you nothing about gather rates: Pine Hosting - Rust Server states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Pine Hosting - Rust Server run?
Rust network protocol 2634 and build 167781 on Linux is what Pine Hosting - Rust Server uses. The protocol must match for you to join, and Steam updates it for you.
Does Pine Hosting - Rust Server run smoothly?
In the last 48 hours, it averaged 5 server fps, with a low of 5. Up to 30,345 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,132 MB. Players feel lag when fps is low and the entity count climbs.
Is Pine Hosting - Rust Server online, and how reliable is it?
You will find Pine Hosting - Rust Server online now. About 6 days 4 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 4 October 2026.
Where is Pine Hosting - Rust Server located?
By its EU tag, Pine Hosting - Rust Server says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 66.51.99.67:28030.
How to join
How do I join Pine Hosting - Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 66.51.99.67:28030; or press Launch Rust on this page and Steam opens Rust and joins for you.