sloppy joe
Online 66.51.99.72:28005 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 05:51 UTC16d ago | 1 | – | running | 0 |
| Wed 7 Oct, 02:05 UTC22d ago | 5 | halved by day 1 | 5.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does sloppy joe rank against other Rust servers?
Over the past week it ranks #15,353 for player hours, which puts sloppy joe in the top 69% of all ranked servers.
How busy is sloppy joe?
The count reads 0 players on sloppy joe, which has 50 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on sloppy joe mean?
These are the tags sloppy joe publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts9999 (Group limit): Teams can have no more than 9999 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include sloppy joe?
sloppy joe appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on sloppy joe?
The busiest point of its recent wipes averaged 3 players. Peak came 1 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on sloppy joe?
Once a month sloppy joe wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 16 days 20 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does sloppy joe run?
sloppy joe uses a map the game generates, procedural, at size 2,000 with seed 1. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on sloppy joe?
The name tells you nothing about gather rates: sloppy joe states none. The group limit is 9999 players. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does sloppy joe run?
Rust network protocol 2634 and build 167781 on Linux is what sloppy joe uses. Steam updates your game automatically, but you need the same protocol to join.
Does sloppy joe run smoothly?
It ran at 5 server fps on average over the last 48 hours, and never went below 5. The entity count reached 15,227: buildings, deployables and all other objects. Memory use peaked at 1,616 MB. Players feel lag when fps is low and the entity count climbs.
Is sloppy joe online, and how reliable is it?
Right now, sloppy joe is online. Judging by the uptime it reports, the last restart was about 6 days 12 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 18 September 2026, Rust Population saw it for the first time.
Where is sloppy joe located?
A region is not published by sloppy joe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 66.51.99.72:28005.
Getting in
How do I join sloppy joe?
Open the console with F1 in Rust and enter client.connect 66.51.99.72:28005. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.