IBLizZaRDs server
Online 66.51.99.74:28030 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:17 UTC15d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does IBLizZaRDs server rank against other Rust servers?
By player hours over the last seven days, IBLizZaRDs server places at #15,396, within the top 69% of ranked servers.
How busy is IBLizZaRDs server?
IBLizZaRDs server holds 0 players at the moment, out of 100 slots. Counted over seven days: an average of 0 players.
Tags
What do the server tags on IBLizZaRDs server mean?
These are the tags IBLizZaRDs server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include IBLizZaRDs server?
IBLizZaRDs server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on IBLizZaRDs server?
Across its recent wipes the busiest crowds averaged 2 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on IBLizZaRDs server?
The force wipe is the only wipe IBLizZaRDs server takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 15 days 11 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does IBLizZaRDs server run?
The map on IBLizZaRDs server is procedural, made by the game at size 4,500 from seed 1. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on IBLizZaRDs server?
Nothing in IBLizZaRDs server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does IBLizZaRDs server run?
On Linux, IBLizZaRDs server runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Does IBLizZaRDs server run smoothly?
The last 48 hours saw an average of 5 server fps, with 5 as the lowest. Up to 117,065 entities were present, counting buildings, deployables and everything else. Up to 3,929 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is IBLizZaRDs server online, and how reliable is it?
Right now, IBLizZaRDs server is online. Judging by the uptime it reports, the last restart was about 5 days 19 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 18 September 2026.
Where is IBLizZaRDs server located?
Nothing published by IBLizZaRDs server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 66.51.99.74:28030.
Getting in
How do I join IBLizZaRDs server?
To connect directly, open Rust's console with F1 and type client.connect 66.51.99.74:28030; or press Launch Rust on this page and Steam opens Rust and joins for you.