KILLIG
Online 66.51.99.75:28010 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #517 of the trio servers (top 82%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 22:55 UTC23d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does KILLIG rank against other Rust servers?
The last seven days of player hours place KILLIG at #15,344, within the top 69% of all ranked servers. It places #517 among servers of the trio kind.
How busy is KILLIG?
The count reads 0 players on KILLIG, which has 50 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on KILLIG mean?
What the game's server browser reads from KILLIG is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts3 (Group limit): You may team with up to 3 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include KILLIG?
On Rust Population, KILLIG is filed under these lists: Modded Rust servers, counted and Trio Rust servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on KILLIG?
Averaged over recent wipes, 4 players were counted at the busiest point. Peak came 1 hours into the latest wipe.
What is the wipe schedule on KILLIG?
KILLIG wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 23 days 16 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Settings
Which map does KILLIG run?
KILLIG uses a map the game generates, procedural, at size 2,500 with seed 77760. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on KILLIG?
The name tells you nothing about gather rates: KILLIG states none. A group can hold 3 players at most (trio). survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does KILLIG run?
On Linux, KILLIG runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Does KILLIG run smoothly?
The last 48 hours saw an average of 5 server fps, with 5 as the lowest. The entity count reached 29,261: buildings, deployables and all other objects. Up to 2,178 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is KILLIG online, and how reliable is it?
KILLIG is up and running at the moment. About 7 days 2 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is KILLIG located?
No region is published by KILLIG. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 66.51.99.75:28010.
How to join
How do I join KILLIG?
To connect directly, open Rust's console with F1 and type client.connect 66.51.99.75:28010; or press Launch Rust on this page and Steam opens Rust and joins for you.