FFA
Online 66.51.99.79:28025 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 02:16 UTC11d ago | 3 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does FFA rank against other Rust servers?
The last seven days of player hours place FFA at #15,341, within the top 69% of all ranked servers.
How busy is FFA?
The count reads 0 players on FFA, which has 50 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on FFA mean?
These are the tags FFA publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include FFA?
On Rust Population, FFA is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on FFA?
Averaged over recent wipes, 3 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on FFA?
Once a month FFA wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 11 days 3 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does FFA run?
A procedural map of size 4,000 from seed 1337, generated by the game, is in use on FFA. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on FFA?
No gather rate appears in the name of FFA. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does FFA run?
On Linux, FFA runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Does FFA run smoothly?
In the last 48 hours, it averaged 5 server fps, with a low of 5. The entity count reached 27,655: buildings, deployables and all other objects. Memory use peaked at 1,778 MB. What players experience as lag comes from low fps and a rising entity count.
Is FFA online, and how reliable is it?
FFA is up and running at the moment. Judging by the uptime it reports, the last restart was about 6 days 16 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 9 October 2026, Rust Population saw it for the first time.
Where is FFA located?
A region is not published by FFA. Rust Population does not look up where the machine stands; it shows where the server says it is. 66.51.99.79:28025 is where it lives.
Getting in
How do I join FFA?
Open the console with F1 in Rust and enter client.connect 66.51.99.79:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.