Grub’s Warzone
Online NA 66.51.99.79:28040 checked 15m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers, top 67% in NA, and #497 of the quad servers (top 59%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 22:27 UTC, in 17h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 22:27 UTC6d ago | 1 | – | running | 0 |
| Sun 11 Oct, 20:04 UTC17d ago | 2 | halved by day 2 | 11.1 days | 0 |
| Sun 11 Oct, 11:16 UTC17d ago | 2 | – | 0.4 days | 1 |
| Sat 10 Oct, 03:49 UTC19d ago | 2 | – | 1.3 days | 0 |
| Thu 24 Sep, 23:57 UTC34d ago | 1 | halved by day 3 | 15.2 days | 0 |
| Sun 20 Sep, 00:56 UTC39d ago | 1 | halved by day 1 | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Grub’s Warzone rank against other Rust servers?
Seven-day player hours put Grub’s Warzone at #9,645, or #1,255 in North America, inside the top 43% of all ranked servers. It places #497 among servers of the quad kind.
How busy is Grub’s Warzone?
The count reads 0 players on Grub’s Warzone, which has 100 slots. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on Grub’s Warzone mean?
What the game's server browser reads from Grub’s Warzone is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^w (Weekly): Every week the server wipes; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): The server browser lists it under North America; sc1 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Grub’s Warzone?
These Rust Population lists include Grub’s Warzone: Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on Grub’s Warzone?
The busiest point of its recent wipes averaged 2 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.
What is the wipe schedule on Grub’s Warzone?
The prediction follows its tag, since too few of Grub’s Warzone's wipes are on record to confirm the schedule. On Thursday 29 October at 22:27 UTC its next wipe is due. 6 days 6 hours ago the current world was made. Its tags carry a wipe schedule of one wipe a week.
Settings
Which map does Grub’s Warzone run?
Grub’s Warzone uses a map the game generates, procedural, at size 3,000 with seed 131415. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Grub’s Warzone?
The name tells you nothing about gather rates: Grub’s Warzone states none. 4 is the most a group can hold (quad). This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. Rust's premium status is required to join. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Grub’s Warzone run?
Rust network protocol 2635 and build 168909 on Linux is what Grub’s Warzone uses. Steam updates your game automatically, but you need the same protocol to join.
Does Grub’s Warzone run smoothly?
In the last 48 hours, it averaged 5 server fps, with a low of 5. Entities peaked at 50,959, including buildings, deployables and everything else. Memory use peaked at 2,485 MB. Players feel lag when fps is low and the entity count climbs.
Is Grub’s Warzone online, and how reliable is it?
Right now, Grub’s Warzone is online. Judging by the uptime it reports, the last restart was about 6 days 4 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is Grub’s Warzone located?
With its NA tag, Grub’s Warzone places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 66.51.99.79:28040.
How to join
How do I join Grub’s Warzone?
Either enter client.connect 66.51.99.79:28040 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. Rust's premium status is required to join.