Rust PopulationField survey · Rust servers
Observing 46,030 players 11,649 servers 3,128 with someone on 109 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 9,904NAfirst seen 2 Oct 2026

[NA] Maxudus | Raid Simulator (Raidsim)

Online NA 66.51.99.79:28045 checked 11m ago

moddedoxide

Measurements

Players now
0/ 300
0% full
7-day average
0
peak 1
Rank
#9,904
top 45% · #1275 in NA
Last wipe
16d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

0246809:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 45% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSun 11 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 38 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 05:17 UTC16d ago 2 – running 0
Sun 11 Oct, 03:36 UTC18d ago 2 held half 2.1 days 0
Sat 10 Oct, 02:27 UTC19d ago 1 – 1 days 0
Fri 9 Oct, 16:15 UTC19d ago 1 – 0.4 days 0
Wed 7 Oct, 03:12 UTC22d ago 2 held half 2.5 days 0
Tue 6 Oct, 17:54 UTC22d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [NA] Maxudus | Raid Simulator (Raidsim) rank against other Rust servers?

Seven-day player hours put [NA] Maxudus | Raid Simulator (Raidsim) at #9,904, or #1,275 in North America, inside the top 45% of all ranked servers.

How busy is [NA] Maxudus | Raid Simulator (Raidsim)?

Of its 300 slots, [NA] Maxudus | Raid Simulator (Raidsim) is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1.

Tags

What do the server tags on [NA] Maxudus | Raid Simulator (Raidsim) mean?

These are the tags [NA] Maxudus | Raid Simulator (Raidsim) publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The server has 300 slots; ts100 (Group limit): You may team with up to 100 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^e (Minigames): Expect minigames such as arenas, Bedwars and parkour; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [NA] Maxudus | Raid Simulator (Raidsim)?

On Rust Population, [NA] Maxudus | Raid Simulator (Raidsim) is filed under these lists: Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on [NA] Maxudus | Raid Simulator (Raidsim)?

The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 38 hours in. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on [NA] Maxudus | Raid Simulator (Raidsim)?

There is no next wipe to predict: [NA] Maxudus | Raid Simulator (Raidsim) wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 16 days 3 hours ago the current world was made.

Settings

Which map does [NA] Maxudus | Raid Simulator (Raidsim) run?

A procedural map of size 3,000 from seed 1337, generated by the game, is in use on [NA] Maxudus | Raid Simulator (Raidsim). You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on [NA] Maxudus | Raid Simulator (Raidsim)?

The name tells you nothing about gather rates: [NA] Maxudus | Raid Simulator (Raidsim) states none. A group may hold 100 players at most. minigames & battle royale is what it runs, parkour, arenas, battle royale and Bedwars. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [NA] Maxudus | Raid Simulator (Raidsim) run?

The setup is Rust network protocol 2635 and build 168909 on Linux for [NA] Maxudus | Raid Simulator (Raidsim). The protocol must match for you to join, and Steam updates it for you.

Does [NA] Maxudus | Raid Simulator (Raidsim) run smoothly?

In the last 48 hours, it averaged 5 server fps, with a low of 5. Up to 21,445 entities were present, counting buildings, deployables and everything else. Memory use peaked at 1,487 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [NA] Maxudus | Raid Simulator (Raidsim) online, and how reliable is it?

You will find [NA] Maxudus | Raid Simulator (Raidsim) online now. About 6 days 10 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 2 October 2026, Rust Population saw it for the first time.

Where is [NA] Maxudus | Raid Simulator (Raidsim) located?

With its NA tag, [NA] Maxudus | Raid Simulator (Raidsim) places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 66.51.99.79:28045.

How to join

How do I join [NA] Maxudus | Raid Simulator (Raidsim)?

Open the console with F1 in Rust and enter client.connect 66.51.99.79:28045. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://maxudusrust.com.

Key to its markings

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^e,NA,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players The server has 300 slots.
ts100
Group limit You may team with up to 100 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Gameplay

^e
Minigames Expect minigames such as arenas, Bedwars and parkour.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.